Title: The Elevator
Filename: levels/doom2/d-f/dm2_sjr6.zip
Size: 82 KB
Date: 06/10/06
Author: Scott J. Rutkowsky
E-mail: srutman@aol.com
Description: This WAD's scenario revolves around a central elevator wich takes you to the different floors of the layout. The play is based on the old find-the-key-to-advance-to-the-next-section methodology. The attraction here is the attention to detail. All weapons are available.
Credits:
Base: New from scratch
Build time: Approx. 80 hours over 1 month.
Editor(s) used: Doom Construction Kit 2.2 (An incredible program)
Bugs: None
Rating: (2 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
This is dated September 1995, although the basic concept was ancient by that time. Most elevator-style maps were tedious, because you had to go up and down and up and down etc, but this is much slicker than the average. It still looks decent, with some nice lighting, and the gameplay is non-stop. The only problem is that you have absolutely masses of ammo, the BFG etc, against some mellow small-scale ambushes. Nice (short) ending battle.x

View dm2_sjr6.txt
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