Title: |
DMCOUNTY.WAD |
Filename: |
levels/doom2/d-f/dmcounty.zip |
Size: |
114.17 KB |
Date: |
01/15/97 |
Author: |
Sonny Barile |
Description: |
You figure it out! |
Credits: |
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Base: |
New level from scratch |
Build time: |
I lost count |
Editor(s) used: |
Doomcad 6.1 "The best" |
Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
| Water does 20% damage, don't fall. Or maybe even better don't play this map at all because all it offers is way too many boring buildings to visit and very few monsters to fight. Interesting teleporter secrets though. | x | |
Ashley_Pomeroy
| January 1996; a Downtown-style level (with a canal and a boat) in which you fight a fairly small number of monsters in a big, but spartan and bare-looking town. Has the typical problem with this sort of level - you wander around aimlessly a lot visiting similar-looking square buildings, trying to find hidden switches god-knows-where. It has doors that go nowhere and almost no detail and ultimately it's boring. | x |
View dmcounty.txt
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