Title: |
DM4-ish |
Filename: |
levels/doom2/deathmatch/Ports/d-f/dm4ish.zip |
Size: |
18.2 KB |
Date: |
08/20/99 |
Author: |
Aardappel |
Description: |
Remake of Quake map DM4 for Doom2 DM. My first Doom2 map and I wanted to do something very vertical, and I had already done a DM4 remake once so this seemed like a nice first challenge. Removing all the rooms above rooms from the original was rather easy, mostly done by moving stuff apart. Most complex was the GL area which I solved by making it one level (already on the original you can go in all directions by jumping to the ledge on the side). I took great care that the original connectivity was preserved. As to weapons, it is pretty close to the original but I had to swap some things around to make it most fun in "old deathmatch" mode: I originally had the LG replaced by a plasma gun but that would have made that area too campable so I moved it to the RL/HH area. Obviously a map like this will be most fun with the full mlook/jumping experience, but I made it just flat enough that it is playable without them. |
Credits: |
the very few helpful people in #doomroom (undernet), especially Cyb (http://members.xoom.com/cybspage/) who helped me overcome some newbie editing problems, and Mancubus/mystician. Also my ex clanmate Skill5 for gameplay tips.
=============================================================== |
Base: |
New level from scratch |
Build time: |
2 days |
Editor(s) used: |
Waded 1.83 |
Bugs: |
None. Tested with bots and humans, and on various source ports.
* Copyright / Permissions * |
Rating: |
(2 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
View dm4ish.txt
|