Title: |
GooberMan's DeathMatch series Map 1: Abandoned Asteroid Mine Cave |
Filename: |
levels/doom2/deathmatch/Ports/g-i/gdm_cave.zip |
Size: |
96.92 KB |
Date: |
04/03/02 |
Author: |
Ethan Watson aka GooberMan |
Description: |
Rather tense little deathmatch map based in an abandoned asteroid mine. Lots of ambush points, things you'll miss first time, a few scripted effects, and the best part is the dim lighting. Possibly a bit big for 2-4 players, but should prove fun with 8 players. |
Credits: |
id Software for making Doom in the first place. Randy Heit for developing ZDoom. Maonth and Deathwarrior for playtesting (even though I released this map before I got feedback from them :P) |
Base: |
"c 1" from the ZETH command interface |
Build time: |
12 hours over the course of a few days |
Editor(s) used: |
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Bugs: |
None |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| woohoo first comment. 5/5 | x |
View gdm_cave.txt
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