Title: |
Gunner DeathMatch 2 |
Filename: |
levels/doom2/deathmatch/Ports/g-i/gundm2.zip |
Size: |
51.98 KB |
Date: |
05/09/01 |
Author: |
Sgt Crispy |
Description: |
I've added nodes for Doombot 4.0.
A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes. |
Credits: |
iD Software (duh!) William Aryes for WADED. (The best not special effects editor out there! IMHO.) DETH. (I had troble with creating sectors with WADED so I used DETH. |
Base: |
New level made entirely from scratch. |
Build time: |
About 4 hours over a 2 week period. Same amount as the last one, only more spread out. |
Editor(s) used: |
Waded and BSP 3.0x |
Bugs: |
None that I can find. Email me if you find any! |
Rating: |
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Download mirrors:
/idgames protocol:
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View gundm2.txt
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