Three main areas. The large area has a "shrine" in the center. There is a Rocket launcher and both blue power-ups here to draw players towards the center of the level. The main are also includes a large staircase leading up to a dark ledge and a small, dark maze where a player may run in and loose an attacker. The two smaller areas are great ambush sites.|
There's not a whole lot of ammo laying around so once you get a weapon, make your shots count.
This level should DEFINATELY be played using -altdeath (DEATHMATCH 2.0)
New level from scratch|
Waded 183 by Mathew Ayers|
None known, but you know how that goes|