Title: |
Spartz |
Filename: |
levels/doom2/deathmatch/s-u/spartz.zip |
Size: |
30.73 KB |
Date: |
04/23/96 |
Author: |
Michael Daniels |
Description: |
My latest monstrosity! A deathmatch level in which I've implemented three
of my best traps:
Acid Trap - high in an overlooking cave reside two buttons that
instantaneously raise and lower the outer edge of a pool of
acid.. In which is floating the only soul sphere...
Lights Trap - for those skilled enough to "drive" to it, there is a switch
that turns out most of the lights.. In front of which is a
light amp visor.. To turn the lights back on, the other guy has
to grab the soul sphere... Which is out in the middle of the
Acid Trap!!
Happy Button - sick and twisted individuals that like to cause their
opponents a LOT of grief will enjoy the second set of control
switches... The "Happy Button" will allow repawning monsters to
enter the scene.. And the "unHappy Button" will prevent them
from coming back... |
Credits: |
id Software, for writing the awesome Engine!!
Ben Morris, for providing DCK!
Everyone who helped me beta test. |
Base: |
RELLIK.WAD (one of my own) |
Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| PRetty fun DM map, I've played a different version of this before. | x |
View spartz.txt
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