Title: |
Ganyemed Moonbase |
Filename: |
levels/doom2/g-i/ganyemed.zip |
Size: |
233.75 KB |
Date: |
05/12/12 |
Author: |
Nick and Rob |
Description: |
One level (though quite large) which consists of the complete moonbase of the planet Ganyemed, including docking bay and exit ot next level. |
Credits: |
Family (Elinor espesially) ID software |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
Waded 1.42 by M. Ayres Dmaud (unsure of the version and yes we do realise this is a DOOM 1 sound editor) |
Bugs: |
None that we have found and not been able to
correct |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A level from 1996 which tries too hard to add "realism" to a spaceship environment and too little to make the game exciting. Seats, tables or thin halls make the monsters get stuck and a REJECT issue makes some of them dumb, weakening an opposition that wasn't hard to begin with. Starting with the SSG and pistol and having you go back to the start for ammo, or to the medic room for healing, adds to the dullness. [2/5] ~Chain Mail (07/2012) | x | |
Anonymous
| Its a strange techbase map with an obvious retro glaze on it. It plays around with some interesting concepts such as returning to the start of the map for restocking and many-to-1 teleporting. 3/5 -FoH | x | |
Anonymous
| nomal...easy | x | |
Anonymous
| I thought it was ok despite the clumsy design and sometimes unbalanced monster placement. 3 stars. | x | |
Anonymous
| quite pathetic techbase/spaceship theme level with million of copypasted closets fast doors etc ** | x |
View ganyemed.txt
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