Title: HELLDOOM, think swift or you will regret...
Filename: levels/doom2/g-i/helldoom.zip
Size: 622 KB
Date: 07/02/01
Author: Javier Fernando Almenara Otoya.
E-mail: aojavierfdo@hotmail.com
Description: 12 levels totally tested (ok!) that you can check out and play... and don't forget to save your game advances. (Well, I don't say it is hard to play... heh,heh... prove it ;)
Credits: LionHeart TM. and to all the persons that have developed that useful Tools to Make and Compile the DooM Maps (DCK, WinDeu, RMB, WARM, BSP and much others...) Oh sure, Id Soft. for their DOOM. Jim Flynn for the WAD tutor and converter utilities. Email: jflynn@pacbell.net
Base: New levels from scratch.
Build time: Oh, come on, I'm not really sure. But I guess, I took a lot of time for this...(days, weeks, months).
Editor(s) used: Sure, I have used for this creation: Deth 4.14, WinDeu524, Dck362, and I have checked out some others in my way of building it.
Bugs: I recommend playing HELLDOOM.WAD, in other platforms; I mean that you should better use, BOOM Engine from the TeamTNT (http://www.teamtnt.com), Legacy Engine from the Legacy Team (http://www.newdoom.com/doomlegacy) recommendable, or ZDOOM Engine, from Randy Heit (http://www.zdoom.notgod.com). All of these cares, because if you use the original DOOM2.EXE file, well... I believe you won't like the Visplane Overflows! You now, have the sites... so visit them and make your election. Please don't try the game the hard way... MAP10 has been tested to work with Legacy (v1.30 and newer ones) and ZDooM. Also with BooM, but the 3D Bridges will give some problems (due to the BRIDGES.DEH file).
Rating: (3 votes)
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Reviews:
Anonymous
bloody horible x
Anonymous
ppl who say "bloody" outside of a violent context are "bloody" dumb. so F off.x
Anonymous
nothing wrong with these, a cracking set of maps to pass 30 mins or so onx

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