Title: The Hideout (AKA FUN!!)
Filename: levels/doom2/g-i/hideout2.zip
Size: 24 KB
Date: 02/18/96
Author: Ian Stewart (c) 1995, 1996
E-mail: cmsiste1@vax.livjm.ac.uk
Description: This is my favourite level that I have done. It is a very simple and stright- forward level. It is basically a square shaped level that has different levels. Each inner level is lower than the others. It starts with hitting the former humans with shootguns, then get to the next level and all hell breaks loose! This is great for Deathmatches too. (hint: go to the rooms where the monsters come from to get the weapons then go to the safer, top teleport room)
Credits: Authors of DEU2 and DOOM2
Base: From scratch
Build time:
Editor(s) used: DEU II 5.21
Bugs: none that I know of.
Rating: (1 vote)
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Commenting as: Anonymous
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Reviews:
Anonymous
Shit. A bunch of nested square sectors with height differences and staircases inbetween, with one fugly building in the middle. Most enemies are hitscanners, and are located outside where there's no cover. Texturing alone made me want to puke - if you have a wall made of bookcases 3 texture loops high, you're doing it wrong.x

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