Title: Hard until reply tested (Hurt)
Filename: levels/doom2/g-i/hurt.zip
Size: 217 KB
Date: 10/03/99
Author: Louis and Danny Witters, also Linda.
E-mail: witters@public.sta.net.cn
Description: This is our second product. As said, no real story behind, but yopu need some strategy and discipline to succeed without cheating. Collect all possivle ammo and health. You will need it.
Credits: ID people Wadauthor; Williston Consulting (If anybody has knowledge of the new website where this company can be contacted, please let me know). Creators of Wintex DoomEd, but this created a lot of crashes with my Windows98
Base: New levels from scratch
Build time: 2 months and 28 days ( only during holidays and week-ends)
Editor(s) used: Wadauthor,WinTex 3.4
Bugs: No bugs (However, there is a possibility to be trapped on one of the stairs/stages, if mounting the stair for a second time)
Rating: (2 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
kick ass x
Anonymous
Five levels. A few seconds into level one I realised that this was going to be rubbish, 1994-era stuff. It has keys directly outside the doors they open; ugly empty rooms; more ammo than Ted Nugent's hunting lodge; traps where the monsters face away from you, etc. I ended up running past most of the monsters out of boredom. The maps get larger, starting with Map03, but they are just a lot of empty square rooms. Final boss in Map05 = arachnotron x1.x

View hurt.txt
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