Title: |
KALRAC2.WAD |
Filename: |
levels/doom2/j-l/kalrac2.zip |
Size: |
20.09 KB |
Date: |
10/19/95 |
Author: |
Thomas Schrantz |
Description: |
Narrow, twisting passageways, outside courtyards, large room with head on top of pillar of dripping blood, room set up like a library, windows overlooking courtyard. The former occupants of the house are nicely arranged in one room. |
Credits: |
Shanna Roberts: For being thrilled about what I said about her in the information file for KALRAC.WAD |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
DMAPEDIT 4.0.11 ß, DEU II 5.21 |
Bugs: |
None that I've noticed. You aren't supposed to be able to get to or shoot the head on the pillar of dripping blood, so that isn't a bug. Not being able to see the building behind the sky isn't a bug either. I wanted it that way. |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated July 1995. It's awful; incompetently designed, and hard to look at. The ceilings are too low, the passages too narrow, the sky is solid. Perhaps it was an experiment in Lovecraft-esque unholy geometry. It's a typically random-looking 1995 dungeon level, with no real gameplay and a bizarre progression (the "final battle" is a pair of mancubuses, stuck on top of each other, that you can run past). | x | |
Anonymous
| Oh God, the horror! | x |
View kalrac2.txt
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