Title: Modus Mortis
Filename: levels/doom2/m-o/modmort.zip
Size: 314 KB
Date: 12/30/12
Author: Vladimir trq
E-mail: dtr0q10@gmail.com
Description: 5 maps to survive through. No real plot here, though some map details can hold some. Use Imagination :) HMP skill level is recommended for first run, UV may be too hard without learning all secrets. Secrets are vital part of the wad, so some tips on few secrets I don't want you to miss: -map 02 - Don't miss plasma rifle when you're in hurry. -map 04 - Look for strange wall to get supershotgun, chainsaw and some extra ammo. -map 05 - With yellow key obtained, do some backtracking to get such a good thing as backpack. Also, when you're done with the big spider, don't hurry to push exit switch - now you can pay back for map02 and get 100% of kills. And don't forget, automap is your friend :)

P.S. Yes, 1st map is really small, go further. P.P.S. Works with vanilla, or at least with Chocolate Doom
Credits:
Base: New from scratch
Build time: About a week
Editor(s) used: Doom Builder 2, SLADE 3
Bugs: Map02 may be laggy with GZDoom on some point. Mail me if you encounter any real bugs.
Rating: (7 votes)
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Commenting as: Anonymous
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Reviews:
Memfis
Boring gameplay (many single encounters, you often have to kill tough monsters with weak weapons [urghhhh who the hell enjoys fighting barons with sg] or just shoot at hordes of helpless monsters from a safe spot) but cool and unusual design and level progression. Feels like something from 98 or so but with a few modern twists. Might be worth a look. By the way, most secrets are very easy to find (just look for different looking walls) so don't be scared by the readme and play on UV.x
Anonymous
"Automap is your friend" - it surely is!x

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