Title: My First Attempts (Yeah, it took almost a year to finish this DOOM2 stuff :)
Filename: levels/doom2/m-o/my.zip
Size: 505 KB
Date: 11/25/98
Author: Dimiter Todorov Georgiev
E-mail: dimitertg@yahoo.com
Description: Map01: My first level to be released.
Credits: id & Romero (pity that they don't work together any more...).
Base: New levels from scratch
Build time: Uh ?
Editor(s) used: Deu II, Waded (v1.71 beta & v1.83 beta), Deth, Dck (to copy & paste) Deutex (v2.9 & v3.6), Ulead Image Editor for WIN, Edit for DOS RMB - too slow for anything else than special effects - check out the safe sector (# 264) in MAP03, (not any more. rmb was deleted in the Great Holocaust - long before the levels were finished...) etc. P.S. It is now March, 11th, 1998. My computer is now Pentium at 150MH. That is all very nice. Quake runs like hell, Doom flies. (At least that was what I thought until I saw a 200 MMX with 32 MB SDRAM)
Bugs: !!! DO NOT SAVEGAME WHILE STANDING ON THE !!! !!! WALK-ON FENCES IN MAP03 !!!
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Brilliant, Bizzare, and of course Brilliant again. Especially for a first attempt. Get it! 5 Stars -PCx
hex11
Interesting puzzle-style levels. Unfortunately it looks like something got broken during GZDoom upgrade, and now DOS DOOM II 1.9 crashes on MAP01 (can't find texture DOOM_UP). PrBoom runs it, but also gives warning about missing that and another texture (DOWN_DWN-).x

View my.txt
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