Title: Mission: Destroy Nazi Headquarters 2.0
Filename: levels/doom2/m-o/nazi_hq.zip
Size: 345 KB
Date: 08/02/96
Author: Rick Troppman
E-mail: troppman@accessone.com
Description: See if you can find everything without resorting to cheating. If you have any comments, need hints or problems with deathmatch or multi player modes, please fire an E-mail off to me.
Credits: Special Thanks to John Williston and the Creaters of Wad Author, Oliver Montanuy, Avery Andrews, Valery Tsyplenkov, Kevin McGrail and everyone else involved in the developement of WinTex 4.1, and of course last but far from least, The cool people at ID software & GT interactive with out whom, all this fun stuff would not even exist.
Base: 3 New levels Built from completely from scratch
Build time: About 30 hours
Editor(s) used: Wad Author 1.3, Wintex 4.1
Bugs: Non reported so far
Rating: (4 votes)
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gay noysis,horible map desine, the wad is called "destroy nazi headquarters" and thair are bairly eny natzis in it, and all this makes the gameplay suck.. i shot a fucking imp and he said mama for crist sake! do your self a favor and stay away from this stupid garbig 1/5 x
Three rubbish maps from 1996, marred even further by a rubbish sound replacement. The author has recorded his own voice saying comical stock phrases; bad idea. Map01 is just a flat plane with a small bunker and some odd invisible walls. Map02 is a big jagged angular slime maze, which upset me. It has a swastika, but apart from that there's no real Nazi theme (it's a techbase). I skipped to Map03, which is a substandard square 1994 techbase, but from 1996.x

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