Title: Nazi Cave of Death
Filename: levels/doom2/m-o/nazicave.zip
Size: 38 KB
Date: 11/07/95
Author: Erik Swanson
E-mail: egswanso@midway.uchicago.edu
Description: Explore the Nazi's cave of horrors! Navigate dangerous pathways, evil mazes, and watch for booby traps and secret passageways...
Credits: The Maker of Dmapedit and Wauthor, and Id software.
Base: New level from scratch
Build time:
Editor(s) used: Dmapedit v4.0 and Wauthor
Bugs: None
Rating: (5 votes)
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Commenting as: Anonymous
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This is as bad as it sounds. The cave has one wall texture and one door texture throughout; it's just a maze, barely more advanced than Wolfenstein. I gave up after finding a large flashing cavern with a thin spiral catwalk over a slime pit. One of the pits has a rad suit, but no exit. And the presence of chaingunners in a Nazi cave seems odd, given Nazi racial ideology.x
This man needs to be given a medal for creating such a meticulously detailed and rivetingly engrossing scenario. Absolutely amazing. x
I came back to this level after finding it stored on a floppy disk I had from at least 15 years ago. This is your typical beginner map level: it has misplaced textures, the enemies don't face the right way, and there's not much that you couldn't gain from even playing Wolf3D. While I have nothing wrong with people learning new things, it's not worth looking for (or worth getting a working floppy drive after fifteen years to bring it back).x
This is extremely boring. Absolutely no texture variety, height changes, or anything to be seen. It's just full of cheap trap doors, nazis, and boring architecture. Don't waste your computer's space for this shit-heap, even if the file is only 39KB.x
Typical experimental '95 level: extremely simple layout and texture use, no decoration, poor monster play, and almost zero gameplay. IOW: not worth a download. 1* for the effort because at those times DB2 and alikes did not exist yet.x

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