Title: E1 MAP01
Filename: levels/doom2/m-o/nb_e1m01.zip
Size: 92 KB
Date: 07/26/03
Author: Nick Baker
E-mail: nick@frad.org
Description: The short version:

E1M1 done MAP01 style.

The longer version:

I'm not sure where I got the idea from exactly, but I decided I'd have a go at recreating the original Doom E1M1 in the style of Doom 2 MAP01. In that I think I've succeeded, although there is a little bit more detail in this than the original levels of either Doom 1 or 2, and I couldn't resist using a couple of new flats in places.

After I'd finished the layout, I realise I might as well have ago at improving the gameplay a bit. After all, I know it's the easiest setting, but a grand total of FOUR enemies on I'm Too Young To Die? Now there's 19 on this setting, 32 on medium and 47 on hard.

DM has also been given a fair bit of consideration, and you should find it plays considerably differently than Doom E1M1. Perhaps the most important difference is that the central outdoor area now serves as a crossroads rather than a dead end.

BTW, listen closely and even the E1M1 music has been slightly changed to more closely match the music from MAP01. Ditto for the sky.
Credits: ID Software for E1M1 and MAP01.

The author of neutered.wad for the 'fixed' SUPPORT2 and DOORSTOP textures.
Base: All new level from scratch (though heavily inspired by E1M1 & MAP01)
Build time: About a week, on and off
Editor(s) used: WinTex v4.7 Deepsea v11.03
Bugs: None
Rating: (32 votes)
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