Title: Neighbour 1.0
Filename: levels/doom2/m-o/neighbor.zip
Size: 59 KB
Date: 12/27/99
Author: Bob Pittman
E-mail: ropittma@calvin.stemnet.nf.ca
Description: A spaceship lands in my neighbourhood and releases the Hordes of Hell. You start in my home and have to clean up the neighbourhood. Then just destroy the spaceship and it's a done deal!
Credits: id for making DOOM, DOOMII, and now Quake I utilized DCK and WinTex. Thanks to the authors
Base: A wad I created myself.
Build time:
Editor(s) used:
Rating: (6 votes)
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Supported mirrors: Unsupported mirrors: /idgames protocol:

if im ever out of toylit paper i can use this WAD to wipe my self with! x
On an objective level this map is terrible; it's a city-style map, but the design is crude and blocky and amateurish, especially for something designed as late in the day as 1999. However I enjoyed playing it, because there's lots of action, hundreds of baddies and lots of infighting. It doesn't amount to more than a series of square rooms that pour out monsters, but I liked it. There's one baffling bit with a load of demons where you have to press an unmarked wall to make a door open.x
First comment was 0_o. But anyway okay neighborhood map. It still couldn't been better though. Not saying I could do better. For now. My only question is- where in the neighborhood is the spaceship? I know you go in it but really. WHERE?!?!?!?!x
pretty fun. be sure to look for the SSG and plasma secrets within the home, it will make things much easier.x
fun mapx

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