Filename: levels/doom2/m-o/ngzone.zip
Size: 68 KB
Date: 06/07/00
Author: Neno Ljubenov Galev
E-mail: neno_galev@hotmail.com
Credits: Dimiter Todorov Georgiev id Software
Base: New level from scrach
Build time:
Editor(s) used: WADED v1.83 beta, DETH v4.24
Rating: (4 votes)
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This is dated May 2000. It's decent, with enough action to keep me amused. The map is a kind of mid-sized techbase / luxury mansion with a tacked-on cratemaze, with 250+ baddies (lots of hitscan monsters). For 1995 it would have been exceptional, but it was made in 2000, so it is merely okay. Let down by two things; a reliance on essential but unmarked secrets, including one near the start, and a frustrating crushing ceiling section.x
I'm not even going to rate this pos.x
very funx
A nice oldschool softcore ((R) Hitherto) WAD. A couple of spots are unintuitive, so you may get stuck for a while. Some secrets are mandatory; fortunately, those are marked. Some others are less obvious, yet I found all on the third try in a FDA. The start is a little tense with all the hitscanners; but there's plenty of health and way more than enough weapons and ammo later on. Fun.x
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