Title: Nostrum
Filename: levels/doom2/m-o/nostrum1.zip
Size: 116 KB
Date: 06/10/11
Author: PirateNipple
E-mail: Kazooie074@gmail.com
Description: A map I finally finished after starting it a year ago and leaving it untouched until about 2 weeks ago. Theme and basic layout inspired by Map 05 of No Rest For the Living, Vivisection: http://doom.wikia.com/wiki/MAP05:_Vivisection_%28No_Rest_for_the_Living%29

Focus was a somewhat nonlinear level with tight combat and above-average diffuculty.

Runs in vanilla/chocolate doom, tested primarily in zDoom.

The definition of "nostrum" doesn't really fit the map or anything, I just think it's a cool sounding word.
Credits:
Base: New from scratch
Build time: Too long, probably over 24 hours.
Editor(s) used: Doom Builder 2, XWE
Bugs: Sometimes crashes in vanilla doom in sector 46, sometimes doesn't. Unable to replicate the crash and unsure why it happens.
Rating: (14 votes)
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