Title: |
Obituary |
Filename: |
levels/doom2/m-o/obituary.zip |
Size: |
130.52 KB |
Date: |
04/05/06 |
Author: |
Wes Burd Jr |
Description: |
(Set the mood here but put any long story at the end) |
Credits: |
ID Software for such a great game VicPalfrey@Aol.com --- (Robert Larkin) For putting my doom2 levels on his doom page at http://members.xoom.com/Interleave |
Base: |
New from scratch |
Build time: |
Maybe a good two months |
Editor(s) used: |
WadAuthor Ver 1.30 (the best editor I've ever used - check it out; very easy to use) |
Bugs: |
None |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| cool map | x | |
Anonymous
| This 1995 classic deserves 5 stars easily, it's even better than TEUTIC The Evil Unleashed. | x | |
Anonymous
| Liked it at all, but you got plenty of rockets at your disposal so it shouldn't be too hard...
I only needed to find the Blue and Red Key so yeah...
Overall a good fun level to waste sometime 4/5. | x | |
Anonymous
| This feels like a Doom I level that has been converted to Doom II. It's not awful, but it suffers badly from being wandery and symmetrical - the layout is mirrored, and so are the individual rooms (there are even two red keys). The design is standard 95/96, although the level is dated 1999. Moderate monster count, hundreds of rockets. Design irritating; you have to go back and forth across the whole map several times, up and down lifts etc. | x | |
Anonymous
| Awesome. Very beautiful, especially in JDOOM.
The only prob? YOU DONT hide key like that. But still a very awesome map!!! Good Job on details | x | |
Anonymous
| I expected it to become boring after a while, as the map seemed to be huge and empty, but even with the lengthy backtracking it kept my interest till the end. Really well done. 4/5 - Belial | x |
View obituary.txt
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