Title: |
Offspring |
Filename: |
levels/doom2/m-o/offsprng.zip |
Size: |
65.91 KB |
Date: |
03/09/96 |
Author: |
Marc J.S. |
Description: |
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Credits: |
Mike Hoteck and Rob Cunningham for beta-testing |
Base: |
From scratch |
Build time: |
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Editor(s) used: |
WinDEU 5.24, WinTex 4.0 |
Bugs: |
When you get the chainsaw, the lift won't always bring you back down. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is a slimebase from February 1996. Despite crediting a pair of beta testers, it's still crude and simple in a classic 1994 style. I got trapped after picking up the chainsaw (you have to press mid-air). It's hard to tell which of the misaligned textures are lifts, and which are just misaligned textures. The gameplay isn't bad - there's a good high monster count and the layout isn't too confusing. Easy except for a tricky fight for the red keycard. | x |
View offsprng.txt
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