Title: |
The OtherWorld |
Filename: |
levels/doom2/m-o/othrwrld.zip |
Size: |
68.35 KB |
Date: |
07/01/96 |
Author: |
David Jewsbury |
Description: |
Pretty dark, this one, and a little empty when it comes to the weapons. Set in the usual stone fortress with plenty of enemies to take out. Watch all the shotgun dudes in the second room: they can get out of control very easily. I originally set out to make this one a little more monster orientated - with less emphasis on the architecture. Now that I look back on it, it seems to have a even balance of the two. Another in my series of ...world levels. They don't really have anything in common, it's just easier to make up names this way. After all, the level is what counts, not what I call it. |
Credits: |
id, of course, and the maker of DCK |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
DCK |
Bugs: |
None |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| cool map | x | |
Anonymous
| This level has a very crazy design. And also plays really well. | x | |
Anonymous
| Great level | x | |
Anonymous
| This is dated June 1996. You fight 106 baddies in an angular dungeon that has some occasionally random bits (and SS Nazis thrown in the mix) but also some good traps; although the technique whereby the walls descend is overused. It plays fair with the health and ammo, giving you some after each trap. The interlocking design is clever but ugly, but overall I enjoyed it and it seems to have been the author's apotheosis as a level designer. | x | |
Anonymous
| Pretty good for 1996. Some nasty traps so save often. 4/5 (10/2008) | x |
View othrwrld.txt
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