Title: |
Place |
Filename: |
levels/doom2/p-r/place.zip |
Size: |
38.96 KB |
Date: |
08/30/10 |
Author: |
Boon Lived |
Description: |
A small map made for the fun of it. |
Credits: |
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Base: |
New from scratch |
Build time: |
Unknown |
Editor(s) used: |
Doom Builder |
Bugs: |
none. |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This map is clearly not playtested. Not only because of the key problem, but also because being locked in small and completely dark rooms with 3 and 4 arachnotrons while not having enough ammo is not an acceptable form of gameplay, because the player does not have a chance. As such: awful. BTW If these problems are solved: upwarded to meh. | x | |
Memfis
| Breaks in vanilla Doom because one of the secrets is opened by a GR door with a zero tag. Some structural ideas are taken from Plutonia. | x | |
Anonymous
| The reviewer above needs to calm his tits, it's not that bad, other then the ammo and door, the design of your level is acquite. I also did not notice very many texture allignments, (NOT ALL OVER THE PLACE) 3.5/5 | x | |
Anonymous
| Awful. The "blue key' door actually requires the yellow key. Texture misalignments everywhere. Not enough ammo to kill everything. 12 secrets but I didn't bother to find any of them because I quit after 3 minutes of playing. 1/5 | x |
View place.txt
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