Title: |
RIESA.WAD |
Filename: |
levels/doom2/p-r/riesa.zip |
Size: |
243.54 KB |
Date: |
05/08/96 |
Author: |
Brian James Clever |
Description: |
My first four levels. If you like realism and ambience then this WAD is for you! |
Credits: |
Ben Morris for DCK 2.2 |
Base: |
New level from scratch |
Build time: |
Many months |
Editor(s) used: |
DCK 2.x |
Bugs: |
I don't understand this part? |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| yeah cool | x | |
Anonymous
| I thought they were pretty good. Very non-linear, which is good and bad at the same time. I got sick of backtracking after a while, but the design was nice. Some texture issues though. (repeating switches, missaligned, lifts dont look like lifts) monster placement could have been a tad better too but overall its a nice peice. | x | |
Anonymous
| "My first four levels" sounded bad, but these are actually quite decent for 1996, if you assume that the author was aiming for atmosphere. They're mostly too very large and spread-out, and there's nothing tricky or clever in the design, but they're clean and sharp and look good in JDoom. A bit dull, but miles better than most of these early wads. Level 4 is quite good. | x |
View riesa.txt
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