Title: |
sewers of hell |
Filename: |
levels/doom2/s-u/sewers2.zip |
Size: |
33.36 KB |
Date: |
02/22/98 |
Author: |
keimpe visser |
Description: |
A Doom II Level |
Credits: |
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Base: |
1 new level |
Build time: |
about 3 hours |
Editor(s) used: |
dck3.61 and dck2.2 |
Bugs: |
none |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Author just don't know how to map. He does not understand when to use 1-sided lines and when sectors. His map has home unclosed sectors. I couldn't get super shotgun, rocket launcher and any of keys. And others alreay said abouts last two rooms. Could be a good map if not these problems. 2/5 | x | |
Anonymous
| This is a decent sewer-style map, although it feels like an underground dungeon. Despite the tiny file size it's nicely detailed in a simple way. The gameplay is bitty (you pass through a series of rooms), but starts off entertaining. Starts to fall apart with the yellow key "puzzle", and the boss battle feels unfinished; there's a hidden blue key that you don't need, and you can just run past the monsters and flick the exit switch. | x | |
Anonymous
| prity good for a sewer wad but at the end dont bother trying to kill all the barons and hell knights just run pased them and get to the exit 3/5 | x |
View sewers2.txt
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