Title: |
Sinister Halls |
Filename: |
levels/doom2/s-u/sinister.zip |
Size: |
71.42 KB |
Date: |
03/05/14 |
Author: |
Five Magics |
Description: |
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Credits: |
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Base: |
New from scratch |
Build time: |
3 Weeks |
Editor(s) used: |
Doom Builder 2, Slade 3 |
Bugs: |
Possible Texture Misalignments |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Not bad. But you can run off the elevated walkway in first open area and make it into exit - and bypass 80% of level. | x | |
Anonymous
| Simple 1995-style wad. Basically not bad, but has not enough variation for it's length. Quite rectangular. Little variation in textures. Gameplay (UV) is easy with more than enough ammo. Overall: not bad, but don't expect something special, so 3/5. | x | |
BjarneC
| If this is the first map the author made, he has to keep mapping! With some more experience he can become really good at this! | x | |
Memfis
| Very simple, often almost Wolf3D-like level construction. Lots of boring single monster encounters and other non-threatening fights. I still felt a certain satisfaction solving the level and some transitions seemed a tiny bit clever to me, but there is nothing to praise in this wad. | x |
View sinister.txt
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