Title: |
Fucking Hostile Psychoholic Slosh |
Filename: |
levels/doom2/s-u/slosh.zip |
Size: |
152.97 KB |
Date: |
07/13/95 |
Author: |
Peter Schiecke |
Description: |
6 new and very hard (but fair) levels for Doom2 that took me months to plan out and create. These levels are as fine tuned and detailed as the real Doom2 levels but are recomended for above average players only. Sorry, but not created for deathmatch or cooperative. SAVE OFTEN OR DIE!!! |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
1DEU-II |
Bugs: |
NONE |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| chaingunner rape and hordes of imps do not make for good gameplay.3/5 | x | |
Anonymous
| Great name. The maps are pretty good too. The layout etc is simple, but the gameplay is solid. There's a limited monster palette: mostly former humans, plus imps. There's a chaingunner trap that is overused, and there are too many hit-switch, run-to-door puzzles. The levels start to get really good at Map03. If you only play one, play Map04. Surprisingly hard for 1995 maps; and you only get the little shotgun. Map06 best, but you can't pistol start. | x | |
Anonymous
| ment for the more skilled doomers (by skilled i mean can kill 50 imps all at wonce with a shotgun) if you consider yourself a vetrin goahead and try it but if not skip it... 3/5 | x | |
Anonymous
| good chalinging levels | x | |
Anonymous
| Good old-fashioned fun! While texturing is
inconsistent and the architecture is oddly
angular, the gameplay is good with excellent
monster placement and good ammo balance. | x |
View slosh.txt
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