Title: |
Tricky Steps |
Filename: |
levels/doom2/s-u/tricky.zip |
Size: |
65.92 KB |
Date: |
11/18/95 |
Author: |
Knut Andreas Ruud |
Description: |
This level is designed for single-player. It will only work with DooM II. It is the sequel to my first level, Black Lodge. |
Credits: |
Id Software for making the game. DEU 2 programmers. |
Base: |
New level from scratch |
Build time: |
Very, very, very, very etc. long (over 20 hours) |
Editor(s) used: |
DEU 2 |
Bugs: |
Why would I release a level that I knew there were bugs in? |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zahid
| very nice oldschool design... | x | |
Anonymous
| Are there steps? Arguably? Are they tricky? Certainly not. | x | |
Anonymous
| Can you survive the sheer, mindbending terror of - THE TRICKY STEPS? I did. This is a thoroughly unexceptional and bland level that I can barely recall, despite having just played it. It's a mildly techbasey labyrinth with a small number of Doom II monsters. The title refers to a grid of nine pads you have to step on in order to open some doors; but you can just run over them in any order, so they aren't tricky. | x |
View tricky.txt
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