Title: |
AL|ENS Total Conversion (Disk 1) |
Filename: |
themes/aliens/alntc19a.zip |
Size: |
948.02 KB |
Date: |
04/27/95 |
Author: |
Justin Fisher |
Description: |
LB4-26. The terra forming colony has stopped transmitting
or responding. There is a possibility that this is the result
of an unknown parasitic alien species. Against this possibility,
a military force has been mobilised to investigate.
ALIENS-TC differs from DOOM in a few ways;
For starters, some standard DOOM tactics either don't work, or
result in quick and messy death, don't approach this as
another DOOM conversion, treat it like something new, pay
attention, don't slip into Auto-kill-&-Collect mode and finish
the game while thinking of other things, get immersed, look at
the architecture, predict the layout and how it affects your
plans etc. |
Credits: |
Me - For doing all the hard work! (Nobody reads this bit
anyway, so why not :-)
Richard Love - For creating level 9, (the secret level) and
the textures peculiar to it.
Olivier Montanuy - For writing the ALIENS-TC install program,
and writing DeuSF.
Cale McCallum - For fixing ALIENS-TC so it works with DOOM v1.9,
and a couple of other misc. things (demos, sound, etc.).
Glenn Fisher - For writing the custom editors, and the
ALIENTC.EXE file.
Darryn Pat - For the use of the Video Blaster (to scan the
queen model).
Darryn Yee - For supplying all sorts of things necessary for
scanning a model, including his home :-)
Jordan Yee - For supplying the model alien queen to be
scanned.
My 486 - For being so reliable, fast and having 24 bit graphics
Vesa is an absolute _must_.
Morpheus - For sending me node builders, and giving me extra D/L
time on his BBS.
IKON Attendants - For giving the beta a thorough play testing.
(It's much better now) :-)
Id Software - Take a guess... a wild stab in the dark, you
shouldn't miss at point blank.
Terry Pratchett - For giving DOOM exemption from the idea that
VR should complement rather than replace reality.
The authors of all the editors, viewers, node builders, hacks,
FAQ's, out there.
The many people who have aided by telling me where I could
find various utilities, giving me new editors etc.
To anyone even remotely connected with this, who would like a
mention. (That was it. Oh, you blinked?)
Me, Again... |
Base: |
|
Build time: |
|
Editor(s) used: |
|
Bugs: |
There are none. My work is flawless :-)
No, the effects of selecting weapon 7 under the ammo cheat is
not a bug, it's me being nasty to people who cheat.
Alright, there are a few inconsistencies, most notably Apone and others
giving advice when, in the movie analog, they wouldn't be present
(or alive).
In E2M4, at the start where the aliens fall through the roof,
some of them don't... When that happens, if you walk to close
to them, you will run against them like an obstacle, and start
taking damage as they merrily rake you. I can't figure out why
they don't fall like the rest, so you're stuck with it.
I suspect there are a few other minor bugs, but none spring to
mind right now.
It's not really a bug, but the queen alien graphics are a bit of
a mess. I have a good excuse. The queen graphics were made from
video shots of a model, the problem was, I don't own any of the
equipment necessary, which resulted in time and other constraints,
the most destructive being the lack of light control (it wasn't in
a studio), resulting in different light effects through different
frames. I was able to compensate to a degree on the resulting
images by converting them to 24 bit and using light filters, but
the resulting queen is still very patchy and irregular. |
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View alntc19a.txt
|