Title: |
Doom Network Menu System |
Filename: |
utils/frontends/doomen18.zip |
Size: |
76.31 KB |
Date: |
03/12/95 |
Author: |
Jason Sandlin |
Description: |
DooMenu will allow IPX network, modem, and null-modem play, or stand
alone play quickly and easily thru a menu which is far better than the one
packaged with Doom and Doom ][ and Heretic. DooMenu allows you to choose
coorperative, or deathmatch with respawn or no monsters on or off, it can
load a save game, or use an external WAD file. It will ask you for the
skill, episode, episode map, number to dial, and weather to disable call
waiting. It can store up to 9 different default friends for speed dialing.
DooMenu now supports DEH files to be used with DeHacked. DooMenu supports
-altdeath, -timer, -nomonsters, -fast, a wad rating system, -turbo, and much
more. The Doom setup does not support most of these commands. DooMenu will
also search thru WAD files for the correct map/episode for easy play! It
will even load multi-pwads! |
Credits: |
I would like to thank everyone on internet for helping me with ideas on
how to improve DOOMENU, and of course for those that registered with DooMenu
with me. I am amazed at internet's ability for mass information, and how
that it is only getting bigger. I'd also like to thank ID, alt.games.doom,
and the sysop of ftp.orst.edu/infant2.sphs.indiana.edu for obvious reasons.
I'd like to thank Greg Lewis for writing DeHackEd and making another util
that makes doom once again interesting. I'd also like to thank Rob Verenna
for making/hacking that pretty little PCX file displayed when you
reconfigure. |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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View doomen18.txt
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