This wad was made as an experiment to see if people would recognise my mapping if I used a different username (Wonoview - One of you, get it?). The answer was a resounding no, but the maps are ok. 5 tiny maps connected by theme, gameplay and a small story. The map set uses two difficulty modes, which are Easy and Tough. Pretty self-explantory how they work.
Credits:
Mark K. Gresbach Jr. (LEDGESI.WAD, the inspiration for TINY0); Erik Alm (Scythe RSKY2); id Software (Doom); Randy Heit and other contributors (ZDoom); CodeImp (DB); Csabo (XWE); Microsoft (MSPaint)
Base:
New from scratch, although TINY0 draws heavy inspiration from LEDGESI.WAD by Mark K. Gresbach Jr.
Build time:
25 hours
Editor(s) used:
DoomBuilder 1.67, XWE, MSPaint
Bugs:
Using "Kill Monsters" on TINY0 will result in the door not opening if more than one enemy is still alive.