Title: |
Urban Fire |
Filename: |
levels/doom2/Ports/s-u/urbanfr.zip |
Size: |
3.79 MB |
Date: |
07/19/12 |
Author: |
ProcessingControl |
Description: |
A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. It didn't make it onto the final map list (which I expected), but the deadline motivated me to work quickly on it. I added difficulty settings, so if it's too hard you know what to do... |
Credits: |
-Everyone who made textures in cc4_tex (which this wad includes)
Lee Jackson, the composer of midi (it's from Duke Nukem 3D) |
Base: |
Modified |
Build time: |
|
Editor(s) used: |
Doom Builder 2 |
Bugs: |
A few texture misalignments |
Rating: |
(16 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Very intense, but fair gameplay. 4.5/5 | x | |
Anonymous
| Quite quite good, many jumpruns you can move from places to places, great design, good battles. 5/5 - Optimus | x | |
Anonymous
| excellent gameplay | x | |
Anonymous
| quite hard but good | x | |
Anonymous
| Should have replaced CC4 map 16. Good Job | x | |
Anonymous
| Awesome. Died 3 times before I completed it. Great layout- very interesting! :) | x | |
Anonymous
| It's fun, but intense and I died a shit-ton before I completed it. Very little room to catch your breath. | x |
View urbanfr.txt
|