| Title: |
Monster4.wad |
| Filename: |
levels/doom2/m-o/monster4.zip |
| Size: |
360 KB
|
| Date: |
04/19/97 |
| Author: |
Engdahl, Wm. 4-D CREATIONS [aka reddawg] |
| E-mail: |
reddawg@seanet.com |
| Description: |
|
| Credits: |
|
| Base: |
Campers.wad, NoBFGs.wad, Woofman.wad & Bad_Dawg.wad |
| Build time: |
an extra lotta time to reBuild |
| Editor(s) used: |
Wintex by Oliver Montanuy DCK by Ben Morris and Colin Reed |
| Bugs: |
None, except the normal ones that Doom2 always has, like when a Arch-vile re-animates a dead enemy who was partially under a door, and then that enemy can walk thru walls chasing ya all over the damn map... Only way to kill him then is to explode a rocket near him a few times and get him with the blast, since shooting him straight on only goes thru him.....geeze. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
View monster4.txt
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