Title: |
Hangar 22 Invasion |
Filename: |
deathmatch/skulltag/philinv.zip |
Size: |
40.63 KB |
Date: |
05/10/10 |
Author: |
Philnemba |
Description: |
A 6 wave Invasion map and also my 1st attempt at one. |
Credits: |
Id software for Doom & Carnevil for Skulltag |
Base: |
Scratch |
Build time: |
4 days |
Editor(s) used: |
Doom Builder 2, XWE |
Bugs: |
none |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This wasn't too bad for a first try. This would be great for cooperative mode. Definitely it is tricky handling it solo but still a nice layout. Of course I would leave out some monsters like the Double Barrel Shotgunner and those Cacolanterns. Those guys were a bit tricky to get around. Overall this wasn't bad at all.
-Alando1 | x | |
Anonymous
| meh, im gonna skip this one. | x | |
Anonymous
| I don't play too many invasion maps, but this one was pretty fun. decent architecture that doesn't get in the way of the playing area. It just suffers from the inherent limits of Invasion (like the inability to lose, for instance). As a side note, I hate that SSG dude. | x |
View philinv.txt
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