A somewhat large single player level, showing off some of the new features Skulltag has to offer.
Credits:
Randy Heit for his amazing work with ZDoom, which Skulltag is based off of. The rest of the Skulltag team for making the Skulltag features in this level possible. Mephisto for the name. SargeBaldy, CodeImp, Mephisto, and boris for testing. boris for Wads In Progress (http://wip.paci-fist.org/)