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wolf3d_iphone_v1.0_src.zip  Filename:wolf3d_iphone_v1.0_src.zip
The original Wolfenstein 3D code was written in late 1991 / early 1992 using 16 bit Turbo C and the TASM assembler and targeted at 286 based MSDOS systems with VGA graphics and ideally a bit of extended or expanded memory. I released the orig...Date:03/23/09
Size:10.02 MB
Author:John Carmack

wolf3d_iphone_v1.1_src.zip  Filename:wolf3d_iphone_v1.1_src.zip
The original Wolfenstein 3D code was written in late 1991 / early 1992 using 16 bit Turbo C and the TASM assembler and targeted at 286 based MSDOS systems with VGA graphics and ideally a bit of extended or expanded memory. I released the orig...Date:04/28/09
Size:11.79 MB
Author:John Carmack

wolf3d_iphone_v1.2_src.zip  Filename:wolf3d_iphone_v1.2_src.zip
The original Wolfenstein 3D code was written in late 1991 / early 1992 using 16 bit Turbo C and the TASM assembler and targeted at 286 based MSDOS systems with VGA graphics and ideally a bit of extended or expanded memory. I released the origina...Date:11/19/09
Size:1.05 MB
Author:John Carmack

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