DOOM 2: EVOLVED (Version 1.2 Doomworld Release)       | Filename: | d2evlv12.zip | | A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake lighting, reflective floors, ACS scripting etc etc. Although it is a remake (from scratch, ... | Date: | 02/01/09 | | Size: | 3150 KB | | Author: | Dave Billing |
DOOM 2: EVOLVED      | Filename: | d2evolvd.zip | | A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake lighting, reflective floors, ACS scripting etc etc. Although it is a remake (from scratch, ... | Date: | 11/30/08 | | Size: | 3142 KB | | Author: | Dave Billing |
Doom2 Meets Zdoom      | Filename: | d2mzd.zip | | A doom2 remake wad a few friends and i made. Each map is made from scratch and is extended with beefed up detail. We ended up canceling the project because people didnt seem to support it all that much. We spent a long time on the maps and didnt want... | Date: | 05/14/12 | | Size: | 19579 KB | | Author: | Unholypimpin |
Doom 2: Reimagined       | Filename: | d2r.zip | | A reimagination of levels MAP 01 to MAP 07 of DOOM II by me... | Date: | 07/13/12 | | Size: | 233 KB | | Author: | Leon |
Desert Paradise       | Filename: | d3serxxx.zip | | Possibly the most controversial in Doom history I have ever made, takes place after the events of Ocean House. You finally escape that sunken dreadful place to teleport somewhere out in the desert. You keep going straight until you end up in some ver... | Date: | 11/17/12 | | Size: | 9034 KB | | Author: | Doomguy 2000 |
Crushing fear       | Filename: | d64map1.zip | | This is a Doom 64 map for Doom 2. It uses Doom 64 weapons, sprites and enemy's, this was suppose to be for snipers Doom 64 II: The Rising project but things changed a little so i am releasing this map as a standalone map. There are 2 files, the wa... | Date: | 08/09/08 | | Size: | 3427 KB | | Author: | Hardcore_gamer |
Running trought the ices       | Filename: | dai-fdac.zip | | I know it. This wad sucks. Altought this is a "speedmapping of 120 minutes" (plus some time waste on "detailing" and get few new textures here and there), this IS the fail on Doom Advent Calendar 2009 Edition. And since DAC looks to be a dead project... | Date: | 02/02/10 | | Size: | 628 KB | | Author: | Walter "Daimon" Confalonieri |
Ultimate Vines Docking Flesh Temple      | Filename: | dai-fhel.zip | | Random short maps originally based upon "daily bite size mapping" speed mapping sessions by fuzzballfox made in zdoom forums some months ago, and also posted inside doomworld forums after 3\4 days of inactivity... Enchanted the outdoors and erased ... | Date: | 12/08/10 | | Size: | 74 KB | | Author: | Walter "Daimon" Confalonieri |
Once upon a time in Doom Universe      | Filename: | daioutdu.zip | | In the spirit of "special Squad Cobra 11" and "Return to Deimos Shityard", Here's a bunch of cute, insane and WTF speedmapping short maps. This time the timelimit i decided to use is 2 weeks, so i can used more eye-candy and more new features!... | Date: | 10/05/08 | | Size: | 2196 KB | | Author: | Walter "daimon" Confalonieri |
Return on Deimos Shityard      | Filename: | dai_rtds.zip | | A total WTF (failed) Speedmapping Map-Pack in e2 style, much better than that first speedmapping crap i did long time ago. This one contains some cool features like new titlepic, a "b4rnd gnu m0nts3r" and new music. It contains also a map i did in th... | Date: | 06/10/08 | | Size: | 307 KB | | Author: | Walter "daimon" Confalonieri |
DAMMIT.WAD       | Filename: | dammit.zip | | A 3 level set. These levels were made years ago, and never released. They've been cleaned up somewhat, added to, and made BOOM 'aware'. There are some texture mis-alignments. But fixing them would mean reworking the levels in some spots and I decided... | Date: | 06/24/98 | | Size: | 230 KB | | Author: | Harq |
Marble Halls       | Filename: | daniel2.zip | | A pretty small level with mixed styles. You start out in some green marble halls and continue on to dangerous caverns. Be sure to look for the radiation suit before going after the red key.... | Date: | 10/25/08 | | Size: | 34 KB | | Author: | Daniel Steinert |
The Outpost      | Filename: | daniel5.zip | | This is a level intended to be included in my mapset but i choose to release it as a standalone level until i have added some more maps to the set. This will be map 04 so u might need to use idclev.... | Date: | 11/23/08 | | Size: | 133 KB | | Author: | Daniel Steinert |
Nightmare!      | Filename: | dark.zip | | A Huge map for Doom2 using the scythe2 textures. Totally fun to play. This is a new release with a couple of bugfixes.... | Date: | 11/14/09 | | Size: | 607 KB | | Author: | Bejiitas_Wrath |
Dark7      | Filename: | dark7.zip | | 7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other... | Date: | 12/11/02 | | Size: | 5543 KB | | Author: | Bryant 'Gunrock' Robinson |
Dark Caliber - Alter's maps       | Filename: | darkcbr.zip | | Well, remember dark caliber project that was hyped by Ellmo (Hello there leader faggot), you know, we worked on this decently and there was map02 done by ellmo, BUT NO, he said he will start programming and that i should remove his map under request,... | Date: | 12/27/08 | | Size: | 1679 KB | | Author: | Alter`` |
The Darkest Hour      | Filename: | darkhour.zip | | 7-level hub set in the Star Wars universe, using enemies, weapons, graphics, sounds, and music from Dark Forces. Play the role of Wrok Onmo, leader of a vicious gang of interstellar mercenaries. Steal the plans for the Imperial Cybernetics Facility f... | Date: | 10/29/01 | | Size: | 4294 KB | | Author: | ReX claussen |
Dark Keep       | Filename: | darkkeep.zip | | My first released map, Dark Keep is a dark temple map with various new monsters (from the ZDoom Monster Resource Pack) and some use of ZDoom's features to make a fun, decent looking map. Be sure to include MONSTERS.WAD and HUMANS.WAD from the ZDoom... | Date: | 09/22/04 | | Size: | 81 KB | | Author: | RifleBob |
Darkness Falls       | Filename: | darkness.zip | | a long, 3 map mod for Gzdoom, with hard battles, new bosses and difficult chalanges.... | Date: | 01/21/09 | | Size: | 31887 KB | | Author: | Starscream |
Dawn: A Prelude       | Filename: | darkpack.zip | | 5-level prequel to The Darkest Hour, which is set in the Star Wars universe. Wrok Onmo is in an Imperial Penal Colony on the Lodai Asteroid. His gang breaks him out so that he can travel to the fortified palace of Quatto the Hutt, who wants to commis... | Date: | 04/18/03 | | Size: | 1248 KB | | Author: | ReX Claussen |
Dark Castle       | Filename: | dark_c.zip | | A 3-level miniwad for Doom2 with all new music and graphics. Play it to find out more. It is highly unlikely that this addon should disappoint you. Oh, and don't be a chicken. Play it on Ultra Violence.... | Date: | 12/04/00 | | Size: | 624 KB | | Author: | Virgil the Doom Poet |
Dathzor       | Filename: | dathzor.zip | | 16 deathmatch maps made during 2005-2006 for playing with friends just for fun. Quite a few of the maps are pretty gimmicky and shouldn't be taken seriously.... | Date: | 07/06/10 | | Size: | 811 KB | | Author: | Jodwin |
Death Beckons.       | Filename: | dbeckons.zip | | This is a map with Quake metal textures. At first it was designed for Zdoom, but as I experimented with coloured lighting and 3d floors in GZDoom, I didn't go back. There is little difference between Hurt Me Plenty and Ultra Violence, but one area ... | Date: | 07/18/08 | | Size: | 1855 KB | | Author: | Kenny "KennyJC" Coughlan. |
Hard Attack       | Filename: | ddattack.zip | | Its time to return to attack and clear this base from its evil for once and for all. The map is based on the original master level named attack and its completely made from scratch. Jumping allowed altough its not needed to complete the map but it sh... | Date: | 09/21/06 | | Size: | 244 KB | | Author: | Morbid DooMer |
D-Day invasion      | Filename: | dday.zip | | Fight the initial D-Day invasions as the Germans on map 1 and fight on an American battleship on the second mission.... | Date: | 08/09/08 | | Size: | 56 KB | | Author: | BiNaRy01 |
Doomed Dejį Vu       | Filename: | ddejavu.zip | | As the name suggests it's something familiar. I guess you'll find out soon enough. Be careful, there are lots of monsters and it's huge map with 2007 things.. 666 monsters and some lost souls! And as it's a long level, you may want to use IDMUS** che... | Date: | 12/11/10 | | Size: | 600 KB | | Author: | JCA (Jimi) |
Demon Eclipse: Episode 1 - Doorway to Abbadon       | Filename: | de-ep1.zip | | This is the first epsisode of a 18 (maybe 32) level Megawad I will be working on. Each map has it's own Deathmatch Map including within the main map itself to allow easy deathmatching and fun =). I've never made doom maps before, so these are my fi... | Date: | 04/05/05 | | Size: | 1729 KB | | Author: | Eric Ou (Ezxariarch) |
Demon Eclipse: Episodes 1 and 2      | Filename: | de-pkg.zip | | This Package includes the completely updaded version of Demon Eclipse Epsisode 1 as well as the all new episode two. The Mode features a host of new monsters, weapons, and other graphics I made. Almost all the original Doom weapons are completely red... | Date: | 09/25/06 | | Size: | 14468 KB | | Author: | Eric Ou (Eriance/Ezxariarch) |
We“re All Dead Here       | Filename: | deadhere.zip | | These maps are all playable from pistol start and have non linear gameplay. ZDoom compatible.... | Date: | 12/08/09 | | Size: | 10833 KB | | Author: | Arch |
Deathstruction      | Filename: | deastr.zip | | This is my third map release. Deathstruction was created to be a 'boss battle' or 'ending' map. Surviving is the task at hand. Take note that this map was tested with Doom Legacy, ZDoom, ZDaemon, Skulltag, and JDoom. All were successful with one bu... | Date: | 03/04/08 | | Size: | 52 KB | | Author: | Ryan Albright (High Flyin' Ryan) |
Death in C sharp      | Filename: | deathcis.zip | | It is revamped version of my old never released map for Doom1. The main purpose: Playable in both SP and DM. I haven't got any testers so I tried it with bots. That means that, I haven't got a single idea if it is bad or worse. I used music from Fear... | Date: | 03/20/06 | | Size: | 189 KB | | Author: | Vasek "Damned" Havranek |
Deatch Incarnate      | Filename: | deathinc.zip | | An abandoned base hidden in a cave. Abandoned? What's that, hiding in the gloom...?... | Date: | 02/11/09 | | Size: | 758 KB | | Author: | VeinCrawler |
Decade       | Filename: | decade.zip | | A single player level for ZDoom.... | Date: | 09/22/04 | | Size: | 645 KB | | Author: | Russell Pearson |
Decadence       | Filename: | deca_.zip | | UAC tech base on another planet. Map will not be displayed correctly on a port that does not use software render(or is using opengl or direct3d).... | Date: | 12/26/04 | | Size: | 862 KB | | Author: | hobomaster22 |
Decimate       | Filename: | decimate.zip | | A search & rescue effort is underway in the mountains of Central Europe for a group of missing hikers. You were assigned the route leading through the infamous Carpathian Gap, which few have explored and fewer yet have returned from. Hitching up your... | Date: | 09/29/99 | | Size: | 157 KB | | Author: | Gurkha Boy |
Deep Into The Depths of Hell      | Filename: | deep.zip | | This is my best piece of work yet. Yet another slaughter map in which you'll be running for your life! This wad has a new music track, new textures, and the architecture is bigger and better than ever! Use your ammo wisely in this map.... | Date: | 12/29/08 | | Size: | 400 KB | | Author: | Isaac Rodriguez |
Alone on Deerspeed Base       | Filename: | deerspd.zip | | This map was originally built for Doomworlds speedmapping contest, base theme. A WadAuthor error 70 minutes into the contest deleted the map. Since I was pretty happy with how the map had progressed to that point, I rebuilt the map from memory, plus ... | Date: | 06/07/11 | | Size: | 50 KB | | Author: | David Law, Jr (deertagg) |
Inside the Deku Tree       | Filename: | dekutree.zip | | This is a remake of the first dungeon in the game "The Legend of Zelda: Ocarina of Time" for the N64. I had Zelda playing on an emulator on a laptop while I built the map on a desktop computer. I used the in-game map and a ruler to figure out the g... | Date: | 12/22/08 | | Size: | 364 KB | | Author: | TimeOfDeath (Chris Balch) |
Dementia       | Filename: | dementia.zip | | You are a adventurer Jason Richards, on your travels you encounter a a castle by the name of Dementia, the Dementia's doors has been sealed for 3000 years and you plan to open the sealed doors, and the thing is you opened them successfully, and you p... | Date: | 11/08/12 | | Size: | 4272 KB | | Author: | Exakerer |
Demon Sanctuary      | Filename: | demnsnty.zip | | A cool long level from map 29 of my Dsv wad. I decided to release this level as a solo level because it looks cool!... | Date: | 10/14/00 | | Size: | 110 KB | | Author: | Samuel A. Villarreal |
DemoniZed.WAD a BOOM only PWAD       | Filename: | demonizd.zip | | 2 Levels only for the Team TNT 's engine modification: BOOM v. 2.02 DO NOT TRY run with original DOOM2.exe it will crash!! Map01 is MEGA-HUGE-EVIL LEVEL! This level alone is around 1.6 MB big, loaded with 15000+ linedefs and 21000+ sidedefs. This is ... | Date: | 11/08/98 | | Size: | 1250 KB | | Author: | NokturnuS |
Demonic Revenge       | Filename: | demonr.zip | | The map contained in this wad is easily the best I have ever created. It's appealing to the eyes, while remaining very fun to play. The level is so well designed, and the story is so compelling, that it will leave you in awe for the rest of you're da... | Date: | 01/31/09 | | Size: | 163 KB | | Author: | Terry |
Demontia       | Filename: | demontia.zip | | Story: The UAC was performing routine geological tests on some of Earth's subterranean caverns when they uncovered the remains of a temple complex of a long lost civilization. A few initial probes by recon teams showed no signs of life...until the ac... | Date: | 09/24/09 | | Size: | 1186 KB | | Author: | Jacob H. Orloff |
Derelict (version 1.1)       | Filename: | derelict.zip | | Lost in a desert somewhere on a recently colonized planet, you're about to die from thurst. You stumble under the cruel sunlight. Suddenly, in a small depression, you find the entrance to a mining station. Most of the inhabitants seem to have left in... | Date: | 04/15/00 | | Size: | 161 KB | | Author: | Philippe Lesire |
The Descent Into Hell's Cauldron       | Filename: | descent.zip | | Another hell-themed wad in which I have paid tribute to the Descent levels (HRMAP31 and HR2MAP31) and Hell's Cauldron (HR2MAP29). New music, new textures, and a new sky is incorporated.... | Date: | 01/10/09 | | Size: | 1563 KB | | Author: | Isaac Rodriguez |
Desert Assault      | Filename: | desert.zip | | This is absolutely the best thing i have ever created, not only it features excellent gameplay with an very detailed map it also includes new graphic screens, while keeping very close to the vanilla version of DOOM It includes 20 new enemies, 30 ne... | Date: | 01/19/13 | | Size: | 15098 KB | | Author: | Exakerer |
Demon Snare v3      | Filename: | desn_v3.zip | | A map created for FoH's Standalone Megawad Project in which the challenge is to work with a severely limited texture set derived from 40oz's UAC Ultra texture pack. This wad implements difficulty levels diligently, so it cadres to both casual and har... | Date: | 01/31/12 | | Size: | 1771 KB | | Author: | fiend-o-hell |
OMFG DETAILZ0R       | Filename: | detail.zip | | My first releaseable project ever! Basically just a office table i made to get used to DoomBuilder... | Date: | 02/20/04 | | Size: | 45 KB | | Author: | Shockwav3 |
DethAwsm: Maps of Fail      | Filename: | dethawsm.zip | | Oh Hell. Hell has come to send monsters from Hell to murder you and you have to go to Hell and back to murder the monsters from Hell from making your town go straight to Hell. What the Hell is this gibberish I'm writing? Also, who cares about plot ... | Date: | 11/23/11 | | Size: | 499 KB | | Author: | Cheetahmen |
Dark Fate 2       | Filename: | dft2.zip | | A very short, linear hellish map. It was made about a year ago as a very short speedmap, and I hadn't bothered to finish it. Over a couple of weekends I completed it and made it look nice. Couldn't think of a better title, so I simply called it "Dark... | Date: | 02/29/08 | | Size: | 307 KB | | Author: | Karthik Abhiram |
Dominus Hyacinthus De Archangelis      | Filename: | dhda.zip | | So, you wake up, on what seems to be some kind of throne of blood. You have a pistol in your hand, theres a shotgun on the ground and a chainsaw behind you. You hear weird noises coming from up ahead. You think to yourself - *This must be a dream, co... | Date: | 04/30/06 | | Size: | 395 KB | | Author: | Bowen |
Jester's Enigma       | Filename: | dicejest.zip | | A small but complex map. Probably takes about 10 minutes to complete on your first go, but can be quite challenging, especially on the harder difficulty levels. Bad guys range from small to large and have a tendancy to appear right behind you when yo... | Date: | 01/03/05 | | Size: | 38 KB | | Author: | Too Dice |
Decent Into Darkness      | Filename: | did.zip | | I think this is a fun level for those who like lots of intense monster battles and tough secrets. This level's name is based on the ending of the level.... | Date: | 02/03/01 | | Size: | 63 KB | | Author: | Jerry Neighbors |
Dione Attack Pt. 1       | Filename: | dionep1.zip | | You've been sent on a mission of one of Saturn's moons: Dione. Once you arrived there, you can already smell the stench of hell pouring out of the base. It's up to you to restore balance on Dione.... | Date: | 10/15/07 | | Size: | 346 KB | | Author: | Impboy4, Adam3 |
Dismemberment      | Filename: | dismem.zip | | I'm pretty sure this is bigger then Eulogy 8. I could be wrong, but I doubt it. Anyway, this one can't be completed in five mins(100/100 anyway), unlike Eulogy 9, since that was the main complaint about it(too short). It's also harder then I usually ... | Date: | 11/08/98 | | Size: | 122 KB | | Author: | Cyberdemon (Mike Watson) |
dissent1.zip      | Filename: | dissent1.zip | | More of the map, but it's enough to show how the map is supposed to look.... | Date: | 01/05/01 | | Size: | 260 KB | | Author: | Matt Denham |
dissolution      | Filename: | distion.zip | | Dissolution is a 7 map side story to project slipgate. *New version with no misaligned textures*... | Date: | 08/18/02 | | Size: | 6742 KB | | Author: | bryant and kevin robinson |
Disturbia       | Filename: | distrbia.zip | | This is a very wierd map I made to sate my creative urges... The internal dehacked work changes the chaingun into the Super Chaingun. The amount of bullets the player can hold is also doubled. This map has no shotgun, shotgunners, or SSG, so I made t... | Date: | 11/24/09 | | Size: | 874 KB | | Author: | Death-Destiny |
Rabbit Doom: Daisy Revenge!      | Filename: | disturbd.zip | | based about the "doom disturbed me" topic in doomworld, this bizzare and creepy map realize one of your worst nigthmare, CLASH THAT BLOODY RABBIT HEAD ON A POLE! But now Daisy head is floating in air, and shoots carrot from his dead mouth! OMG!... | Date: | 03/09/07 | | Size: | 81 KB | | Author: | Walter "Daimon" Confalonieri |
Demons Just Wanna Have Fun       | Filename: | djwhf.zip | | My 3rd release inside the Doom community, this is a level set inside a stoney base whit fountains, prisions, offices, a fast food, toilettes, a little hospital and a armory; and a hellish-skinnish zone in the ending part of level...... | Date: | 07/18/05 | | Size: | 515 KB | | Author: | Walter "daimon" Confalonieri |
Deimos Labs      | Filename: | dlabs.zip | | Deimos Labs is a wad I started a few years back. Even though it's only a single map, every time I began mapping, I'd say, "No, this isn't how I want it to look," and then I'd start over from the beginning. This happened numerous times, and after stud... | Date: | 03/09/13 | | Size: | 364 KB | | Author: | Smashy Smith |
Daemonic Martello 1024      | Filename: | dm1024.zip | | I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time I decided to finish it. At the end I broke the 1024x1024 concept a little, but still it is small map. It... | Date: | 02/02/08 | | Size: | 265 KB | | Author: | Vasek "(The_)Damned" Havranek |
Decaying Manse      | Filename: | dmanse.zip | | An old building in the mountians, full of traps and demons .. what more could you ask for? ;) You'll have to be able to jump to complete the map. This map is meant to be a challenge .. hope you enjoy it :)... | Date: | 01/16/01 | | Size: | 138 KB | | Author: | Chris Emirzian (Udderdude) |
Jägermörder - 01 Chemical Lab       | Filename: | dmdjm01.zip | | I guess I gotta write a story.. argh.. Basicly the hellspawn have invaded earth again, this time in the Colorado Rockies (not a fan of the team ;)... the military sent you alone because they cannot afford any more casulties after the previous wars wi... | Date: | 07/11/99 | | Size: | 162 KB | | Author: | Derek Mac Donald aka Afterglow |
Jägermörder 02 Terra Nova       | Filename: | dmdjm02.zip | | You have been transported to a Mars laboratory to eradicate the hellspawn threat. The fourth rock from the Sun had been terraformed decades earlier to provide an isolated environment for classified experiments. It is your task to destroy every lifefo... | Date: | 07/18/05 | | Size: | 886 KB | | Author: | Derek MacDonald aka Afterglow |
Dementarium       | Filename: | dmntrium.zip | | There aren't many maps that focus on the chaingun, so I made this. A small-ish key hunt in Hell, with scarce supplies and no shotguns or plasma weaponry. You don't need to grab them in any order. The final challenge is right in front of you when you ... | Date: | 11/24/10 | | Size: | 93 KB | | Author: | XutaWoo |
Dark Nexus Map01: THe Entry       | Filename: | dndemo.zip | | Dark and dreary, you enter an unknown territory. The air is tight and still, and the only thing that can be heard is you. Any light you find is dim, as if this place has been here for ages. You can only wonder what lies further in this mysterious pla... | Date: | 07/08/03 | | Size: | 53 KB | | Author: | Kuberr |
Do It Again      | Filename: | do-it-2.zip | | Whoever thought reincarnation would send you back to the same people? Well, life still isn't worth it. Do it again. Maybe this time you'll get lucky.... | Date: | 05/30/06 | | Size: | 329 KB | | Author: | Sterling "Caligari_87" Parker |
Do It       | Filename: | do-it.zip | | Life is misery. No one understands your pain. You can't bear this suffering another minute longer. Plus you found this weird ass gun in your stepfather's closet... Do it. No one will mourn you.... | Date: | 07/19/04 | | Size: | 42 KB | | Author: | Andrew "Linguica" Stine |
Dolphin's Dream      | Filename: | dolphind.zip | | This map can't be described.... | Date: | 11/18/06 | | Size: | 2271 KB | | Author: | Aluqah |
Domine       | Filename: | domine.zip | | My first classic DooM WAD. Find your way to the exit. The Run_Custom.bat allows you to run a custom map without legacy and the zdoom-default.ini is a standard key layout for FPS gamers that needs to be loaded with the .bat file.... | Date: | 07/19/05 | | Size: | 1117 KB | | Author: | Jacob H. Orloff |
Doomdream       | Filename: | doomdrem.zip | | This is my last wad, i enjoyed and suffered making it. i think the best one that ive done. i reccomend use latest versions of zdoom i only used doom format, not hexen.... | Date: | 06/12/09 | | Size: | 5954 KB | | Author: | Jose B. "doomguyer" |
Doomolition      | Filename: | doomoltn.zip | | A weapons modification for EDGE 1.24. I released this wad ages ago, under the name realguns.wad. Since then, I have altered some of the guns, gotten rid of some, and added new ones. Essentially it is 11 weapons taken from Half-Life: Opposing Force an... | Date: | 07/24/01 | | Size: | 357 KB | | Author: | Kaiser |
Doomsday Machine       | Filename: | doomsday.zip | | A spy recently sneaked into an earth UAC base and planted what can only be described as a Doomsday Machine, which has been making demons appear left and right. Your mission is to find and destroy the Doomsday Machine before it summons enough Demons t... | Date: | 07/05/12 | | Size: | 5566 KB | | Author: | Jon the Sniper |
| Doom Zoo (part 1) | Filename: | doomzoo1.zip | | One day, one of the UAC marines got board and decided to run-a-muck at the "DoomZoo", the more common name of the UAC's compound used to study the monsters from hell. The reserchers won't be happy when they find out!... | Date: | 01/11/03 | | Size: | 12 KB | | Author: | Nick "frwl" Byrd |
The doors to hell      | Filename: | doors.zip | | After years of development, the masterpiece has finally been completed, witness the ultimate destruction of humanity as the doors of hell have opened, you are the only one left and it's up to you to fight them off, else all good is doomed forever.... | Date: | 07/01/12 | | Size: | 491 KB | | Author: | Joey |
Demons of Problematique       | Filename: | dop.zip | | A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especially the ending credits\scenes. It carries in at over 10 Mb because of the ambient sounds used.... | Date: | 07/16/07 | | Size: | 10388 KB | | Author: | Dennis "Exl" Meuwissen |
Demons of Problematique 2       | Filename: | dop2.zip | | An obvious sequel to Demons of Problematique. No cutscenes (aside from the ending), no new weapons, no new monsters, just Doom. With some fancy effects. Be sure to turn up the music volume to above the SFX volume. Music is used sparingly but serves... | Date: | 09/20/09 | | Size: | 9483 KB | | Author: | Dennis "Exl" Meuwissen |
Dawn of Reality      | Filename: | dor.zip | | This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only changes were introduced because of the engine limitations. I tried to create an exact copy of every area wi... | Date: | 11/28/10 | | Size: | 119988 KB | | Author: | Reinchard |
Downhell      | Filename: | downhell.zip | | Map 28 has been replaced by one challenging map. Also, I have placed an uv-max demo, made by Heretic, in the archive. Do you have any time when Hell goes down? Could you fight against Hellspawn?... | Date: | 06/14/09 | | Size: | 189 KB | | Author: | Shadowman |
Happy Birthday, Lainos!      | Filename: | doxtrib.zip | | A small present for Christmas of year 2012 and for the 21th bithday of Lainos, author of Sacrament, Doxylamine Moon: Overdose, 5till L1 Complex, Object 32-33-34 and several other cool maps. Previously, I wanted to make a city level which is similar... | Date: | 12/23/12 | | Size: | 3976 KB | | Author: | Zoltan Schmidt "Katamori" |
Doom: The Parody      | Filename: | dparody.zip | | A joke wad. Got time? Like laughing? Give it a try. The wad sucks in quality but is meant to be funneh, not pretty (that's obvious since I don't have a solar system model in my bedroom).... | Date: | 05/16/07 | | Size: | 631 KB | | Author: | Pawel Zarczynski |
Desert Punk      | Filename: | dpepis01.zip | | Desert Punk - its my first wad i totaly finished Earth after enemy from another planet atack became a desert with small human settlements. As it goes stalker with only one interest in life, sweep angles in order to kill all aliens, invaded Earth.... | Date: | 11/12/08 | | Size: | 2090 KB | | Author: | PainE |
Dark Resolution 2008 - UPDATED VERSION      | Filename: | dr2008v2.zip | | Since the Community Project continues to be popular, this is a mapset composed for the event of the 2008 New Year and Doom's 14 birthday. This community project includes 11 maps from 9 different authors from Doomworld's Community, all winnable from p... | Date: | 04/11/08 | | Size: | 3144 KB | | Author: | See Section [2] |
Doctor's Crypt      | Filename: | drcrypt.zip | | DrCrypt was the guy that hit 20000 on my pages visitor counter and this level is released for him! This is a special version of level that will be 14th level of KTA. You are on a alien military base. Fight your way through it and free all your friend... | Date: | 05/31/99 | | Size: | 428 KB | | Author: | Sir Robin a.k.a. Jani Saksa |
Dream (v1.30.7)       | Filename: | dream.zip | | Second in my mini-episode. This level is the follow-up to Grind2 and is meant to be played after it (hence the health boxes at the start). This level is a little bigger than Grind2, but not by much. There are definately more monsters this time around... | Date: | 01/03/03 | | Size: | 117 KB | | Author: | Kara C. Rader |
Drip Feed       | Filename: | dripfeed.zip | | A GSTONE fortress, a red glowing sky, silhouetted bodies writhe on spikes in the distance, fortelling your fate.... | Date: | 05/18/10 | | Size: | 660 KB | | Author: | IORI |
Decay-Sewers      | Filename: | dsewers.zip | | The sewers map in my project "Decay"... | Date: | 10/06/05 | | Size: | 134 KB | | Author: | Bloodskull |
DSLVL2: Lost Mining Base       | Filename: | dslvl2.zip | | The sequel to the first one (dslvl1.wad) set in a lost Mining base type thing.... | Date: | 09/06/04 | | Size: | 116 KB | | Author: | DarkSoul |
Dead Simple: Revisited      | Filename: | dsrevted.zip | | A bit, deadly, simple and revisited :-) Initially, this would be map 07 for PAIN, but when Fredrik decided to make it doom2.exe compatible, it didnt fit in anymore... | Date: | 09/03/01 | | Size: | 38 KB | | Author: | Wim "The Mole" Vanrie |
Dusk Storm       | Filename: | dstorm.zip | | Brick N Metal Map around medium size, following the Hr/AV styled gameplay. You can consider this a "demo" to my upcoming project.... | Date: | 05/22/05 | | Size: | 175 KB | | Author: | Michael "Bloodskull" Cole |
Death surrounds you       | Filename: | dsyou.zip | | Recently several explorers have been exploring a desert tomb, little did they know that it was infested with demons. You are the only survivor left... find your way out of here.... | Date: | 07/02/11 | | Size: | 3452 KB | | Author: | Joey |
DOOM - The Cyberdemon Army - Demo      | Filename: | dtcademo.zip | | I have constructed a demo of the 4 current top stages in DTCA. I hope you enjoy it. Please take note that the MP3's in this wad are NOT music, but are my recorded voice sound effects. I converted them into the MP3 format to save space. These leve... | Date: | 03/09/04 | | Size: | 4875 KB | | Author: | Cyber-Menace (doomsrt@yahoo.ca) |
DTCA - Map 01 - Lobby       | Filename: | dtcalob2.zip | | If anyone has ever played my original map01 for DTCA you'll know just how crappy it was. If anyone hasn't I recommend playing it first to see just how much of an improovment I made on this level.... | Date: | 09/18/03 | | Size: | 206 KB | | Author: | Cyber-Menace (doomsrt@yahoo.ca) |
DTCA - Map 19 - Master Lift Access      | Filename: | dtcamlft.zip | | This map has taken me an extremly long time to make. It is basically a tech based map with many strange new uses for scripting. It is my first fully deathmatch compatable map, if you don't mind large maps.... | Date: | 12/06/03 | | Size: | 750 KB | | Author: | Cyber-Menace (doomsrt@yahoo.ca) |
DTCA - Map 01 - Lobby       | Filename: | dtcarsrv.zip | | If you like a level with constant action, then download this. This map takes place in a large forest that the hell spawn have taken as their own. Good luck cleaning it up...... | Date: | 10/10/03 | | Size: | 700 KB | | Author: | Cyber-Menace (doomsrt@yahoo.ca) |
DTCA - Map 32 - Easy Breezy       | Filename: | dtca_32.zip | | This is by far the largest map I've ever made. I put a lot more work into this map than most others. It takes place in a town that the hell spawn have already attacked. You have to make your way through the small town to escape and get back on course... | Date: | 08/27/03 | | Size: | 428 KB | | Author: | Cyber-Menace (doomsrt@yahoo.ca) |
The temple of death       | Filename: | dtemple.zip | | Small map with Plutonia textures. A central open area with three main buildings. Hard gameplay.... | Date: | 08/31/11 | | Size: | 151 KB | | Author: | Patrick Carosso |
Decay-Train      | Filename: | dtrain.zip | | The old Train level in my project "Decay"... | Date: | 10/06/05 | | Size: | 48 KB | | Author: | Bloodskull |
Dubai      | Filename: | dubai.zip | | tech-base with a varied theming, mid-sized, generally nonlinear, less puzzle-like... | Date: | 11/30/12 | | Size: | 1054 KB | | Author: | Didy |
The Battle Under Dusk - Part 1: Operation:Gods Land      | Filename: | duskp1.zip | | The year is 2046, the world is in crisis, Aliens from an unknown world have invaded earth and conquered it. Many think there is no hope left for mankind, but there is.. Who or what is that? He is YOU! You are Anders Bailey of the United Nations S... | Date: | 12/21/12 | | Size: | 20339 KB | | Author: | -=>TS<=- |
Deus Vult Zero: The Shadowrunner Edition       | Filename: | dv-zero.zip | | Act 1. So your name is MooMoo the JooJoo, and you're a marine on Mars, while making a sausage you're cock got stuck in a meatgrinder, and you don't know how to take it out without bleeding to death. Calling 9-11 is not an option because you'll d... | Date: | 10/22/09 | | Size: | 3807 KB | | Author: | Huykuto No Pham |
Deus Vult      | Filename: | dv.zip | | My first map. A large, two-themed level created for Co-op, inspired by Hell Revealed and Alien Vendetta. Emphasizes large, well-choreographed fights. Exceptionally calibrated for Single Player. Deus Vult starts you off in an underground tech base... | Date: | 05/28/04 | | Size: | 6197 KB | | Author: | Huy Pham, AKA Converted Doomer |
Diet Vrack AKA Happy Birthday Pavera!       | Filename: | dvpavera.zip | | A birthday speedmap for Pavera's 22nd birthday. For some reason I modelled it after Vrack, so I decided to name it Diet Vrack. Heh. Enjoy, and Happy Birthday to Pavera. :)... | Date: | 04/12/13 | | Size: | 90 KB | | Author: | Obsidian |
Doom VS Zombies       | Filename: | dvz.zip | | The UAC base has been infected with a new virus transforming all workers to zombies! Your mission is to eliminate all zombies and save Mark Smith away from the UAC base! GOOD LUCK!... | Date: | 03/29/13 | | Size: | 1354 KB | | Author: | SuperMaster456 |
Doomworld Forum Adventures!      | Filename: | dwforums.zip | | It's a small, underdetailed map about the dream of a newbie. Work your way up the ladder to become ruler of Doomworld! It's a DOOM map centered around comedy, just in case you're a bit slow.... | Date: | 02/03/03 | | Size: | 61 KB | | Author: | Anonymous |
Doomworld Forums 3      | Filename: | dwforums3.zip | | This WAD tells the true story of what REALLY happened in the
recent episode at the NewDooM forums. My sources are infallible,
so don't even try to dismiss any of this as false, because it is
the cold, hard truth and it will... | Date: | 01/13/04 | | Size: | 1594 KB | | Author: | Anonymous |
Dwarf Town       | Filename: | dwrftown.zip | | This was my 1024 competition entry. The rules were given to build a map that fits within a 1024x1024 pixels map space (with no limits given for height, though). I don't know wether the competition didn't pull from the ground, but the guy responsible ... | Date: | 06/08/06 | | Size: | 244 KB | | Author: | Pawel Zarczynski |
Doomworld Speedmapping Compilation #1      | Filename: | dwspd001.zip | | This is a compilation of the WADs entered in Doomworld's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was "Lava City."... | Date: | 08/03/01 | | Size: | 202 KB | | Author: | Various |
Doomworld Speedmapping Compilation #2      | Filename: | dwspd002.zip | | This is a compilation of the WADs entered in Doomworld's second speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a map without using a grid. Some of the maps pretty... | Date: | 08/01/01 | | Size: | 555 KB | | Author: | Various |
Doomworld Speedmapping Compilation #3      | Filename: | dwspd003.zip | | This is a compilation of the WADs entered in Doomworld's third speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a map set in a torture chamber, with at least two bo... | Date: | 08/01/01 | | Size: | 240 KB | | Author: | Various |
Doomworld Speedmapping Compilation #4       | Filename: | dwspd004.zip | | This is a compilation of the WADs entered in Doomworld's fourth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a map set in a tech base, with at least two secret ... | Date: | 08/01/01 | | Size: | 262 KB | | Author: | Various |
Doomworld Speedmapping Compilation #5       | Filename: | dwspd005.zip | | This is a compilation of the WADs entered in Doomworld's fifth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a co-op map set in an outdoors environment.... | Date: | 08/01/01 | | Size: | 245 KB | | Author: | Various |
Doomworld Speedmapping Compilation #6       | Filename: | dwspd006.zip | | This is a compilation of the WADs entered in Doomworld's sixth speedmapping exercise. Participants were given 120 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a new final level for Doom 2. A longer explanation c... | Date: | 07/30/01 | | Size: | 240 KB | | Author: | Various |
Doomworld Speedmapping Compilation #7      | Filename: | dwspd007.zip | | This is a compilation of the WADs entered in Doomworld's seventh speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a Doom 1 level in the episode 1 style.... | Date: | 07/30/01 | | Size: | 112 KB | | Author: | Various |
Doomworld Speedmapping Compilation #8       | Filename: | dwspd008.zip | | This is a compilation of the WADs entered in Doomworld's eighth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a warehouse inside a castle.... | Date: | 08/01/01 | | Size: | 113 KB | | Author: | Various |
Doomworld Speedmapping Compilation #9       | Filename: | dwspd009.zip | | This is a compilation of the WADs entered in Doomworld's ninth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to try and rebuild E1M1 without looking at the original.... | Date: | 08/01/01 | | Size: | 28 KB | | Author: | Various |
Doomworld Speedmapping Compilation #10       | Filename: | dwspd010.zip | | This is a compilation of the WADs entered in Doomworld's tenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a flooded city.... | Date: | 08/01/01 | | Size: | 128 KB | | Author: | Various |
Doomworld Speedmapping Compilation #12      | Filename: | dwspd012.zip | | This is a compilation of the WADs entered in Doomworld's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a factory.... | Date: | 01/27/02 | | Size: | 71 KB | | Author: | Various |
Doomworld Speedmapping Compilation #13      | Filename: | dwspd013.zip | | This is a compilation of the WADs entered in Doomworld's thirteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a level with lots of barrels.... | Date: | 01/27/02 | | Size: | 74 KB | | Author: | Various |
Doomworld Speedmapping Compilation #14       | Filename: | dwspd014.zip | | This is a compilation of the WADs entered in Doomworld's fourteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is described in rules14.txt. : This wad was compiled by Juli... | Date: | 08/26/01 | | Size: | 334 KB | | Author: | Various |
Doomworld Speedmapping Compilation #15      | Filename: | dwspd015.zip | | This is a compilation of the WADs entered in Doomworld's fiftheenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is described in rules15.txt. : This wad was compiled by Tobe... | Date: | 01/27/02 | | Size: | 42 KB | | Author: | Various |
Doomworld Speedmapping Compilation #16      | Filename: | dwspd016.zip | | This is a compilation of the WADs entered in Doomworld's sixteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is "Abandoned Mines". :... | Date: | 01/27/02 | | Size: | 105 KB | | Author: | Various |
Doomworld Speedmapping Compilation #17       | Filename: | dwspd017.zip | | This is a compilation of the WADs entered in Doomworld's seventeenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a canyon.... | Date: | 01/27/02 | | Size: | 218 KB | | Author: | Various |
Doomworld Speedmapping Compilation #18      | Filename: | dwspd018.zip | | This is a compilation of the WADs entered in Doomworld's eighteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a tech base in the sky.... | Date: | 01/27/02 | | Size: | 719 KB | | Author: | Various |
Doomworld Speedmapping Compilation #19      | Filename: | dwspd019.zip | | This is a compilation of the WADs entered in Doomworld's nineteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was complete/tweak a previous speedmap by the author.... | Date: | 07/01/09 | | Size: | 80 KB | | Author: | Various |
Doomworld Speedmapping Compilation #20       | Filename: | dwspd020.zip | | This is a compilation of the WADs entered in Doomworld's eighteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a level from another game, people should recogn... | Date: | 01/27/02 | | Size: | 15 KB | | Author: | Various |
Doomworld Speedmapping Compilation #21      | Filename: | dwspd021.zip | | After a rather large break since dwspd020 in Jan 2002, this is a compilation of the WADs entered in Doomworld's twenty-first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level of their own design, the only rule being ... | Date: | 07/10/09 | | Size: | 183 KB | | Author: | Various (uploaded by Super Jamie) |
Doomworld Speedmapping Compilation #23      | Filename: | dwspd023.zip | | The 23rd iteration of the Doomworld Speedmapping Compilation. The session lasted over a weekend and the goal was to make a map fitting a certain theme in 100 minutes. The theme this time was "cave with a temple in it".... | Date: | 06/01/10 | | Size: | 74 KB | | Author: | Various (uploaded by Solarn) |
Doomworld Speedmapping Compilation #24       | Filename: | dwspd024.zip | | The products of Doomworld's 24th speedmapping session, started by Solarn. The session was held over five weekdays from May 24 to May 28. The theme was "metal" and only one map doesn't conform to it, but since it was made for the session and has good ... | Date: | 06/01/10 | | Size: | 381 KB | | Author: | Various (uploaded by Solarn) |
Dyke Project      | Filename: | dyke.zip | | OMG your in Kenesen's testiculs... | Date: | 12/16/06 | | Size: | 10 KB | | Author: | Kenesen |
e6y      | Filename: | e6y3.zip | | 1 level for any doom ports without vanilla limitations and with ability to play MOD music. PrBoom-Plus or GZDoom is recommended. It also will run with Doom-Plus.... | Date: | 05/25/06 | | Size: | 531 KB | | Author: | Andrey A. Budko |
e6y       | Filename: | e6y_2.zip | | 2 levels for any doom ports without vanilla engine limitations. PRBoom 2.2.6 from http://www.geocities.com/e6y/doom.html recommended... | Date: | 10/13/04 | | Size: | 580 KB | | Author: | Andrey A. Budko |
Europa 1      | Filename: | eaeuro01.zip | | This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order and there are 6 different starts to choose from (some easy, some near impossible). See the en... | Date: | 10/28/01 | | Size: | 450 KB | | Author: | Erik Alm |
Europa 2       | Filename: | eaeuro02.zip | | All right, here's the second part of my europa series. Hope you all enjoy it. It may not be the most detailed map ever done, but it certainly is one of the largest. You need all 6 keys to exit, and none of them come easily... Skill 2 is recommended i... | Date: | 12/14/01 | | Size: | 847 KB | | Author: | Erik Alm |
Europa 3 - The Dark Side of Vrack       | Filename: | eaeuro03.zip | | A fairly detailed map for Doom2. Inspired by Fredik Johansson's incredible Vrack series. This map may cause a lot of problems on slower computers. If your computer is slower than PII 200 Mhz, don't even try to play this level, sorry :\... | Date: | 03/28/02 | | Size: | 686 KB | | Author: | Erik Alm |
Find it      | Filename: | eafindit.zip | | My best map so far. try it!... | Date: | 04/25/02 | | Size: | 44 KB | | Author: | Erik Alm |
ea Gothic 1      | Filename: | eagoth1.zip | | A single player map for Doom2, I was bored so I threw this together, took me one night. THIS LEVEL REQUIRES GOTHICTX.WAD... | Date: | 11/27/01 | | Size: | 62 KB | | Author: | Erik Alm |
ea Gothic 2      | Filename: | eagoth2.zip | | A difficult single player map for Doom2. Don't play skill 4 unless you are VERY confident in your skills. Skill 3 should be challenge enough for 90% of all players. THIS LEVEL REQUIRES GOTHICTX.WAD... | Date: | 12/03/01 | | Size: | 92 KB | | Author: | Erik Alm |
Earth       | Filename: | earthzd.zip | | Ten level episode for the game engine, ZDOOM. This episode fully accomodates ZDoom's enhancements of free-look, jumping and the Boom/ZDoom enhanced set of line specials. It also has areas of complexity and grandeur of archetecture and settings not pr... | Date: | 05/23/99 | | Size: | 1419 KB | | Author: | Roger Ritenour |
ea Speedmap 3      | Filename: | easpd3.zip | | A single player map for Doom2, made in less than 100 minutes. My conection died on me as I was going to submit this to Nick Baker's speedmapping excercise... so I'll just release it here. The theme was to make a tribute to your favourite Doom/Doom2 l... | Date: | 01/13/02 | | Size: | 33 KB | | Author: | Erik Alm |
Ebola: 32 Ways to Die       | Filename: | ebola.zip | | Ebola made a TC called Hyena, so I thought it would only be fitting for me to make a Doom Project with his name on it. Essentially, this is just a fun collection of 32 badly-detailed levels, geared towards making the player die. Note: Most levels aut... | Date: | 10/27/03 | | Size: | 39 KB | | Author: | Hyena |
E of Chaos!      | Filename: | echaos.zip | | This map was inspired by the original Doom II's "O of Destruction" or "Circle of Death". That's it.... | Date: | 09/10/05 | | Size: | 557 KB | | Author: | Eric W. Buck |
Eclipse (2x2 series)       | Filename: | eclipse.zip | | Two levels for any limit removing port. The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration. PrBoom-Plus 2.5.0.1+ is strongly ... | Date: | 12/29/08 | | Size: | 2598 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
Eclipse       | Filename: | eclpseii.zip | | It's a nineteen map wad, 100% oldschool gameplay.... | Date: | 07/10/08 | | Size: | 1366 KB | | Author: | Deadwing |
Ectopia      | Filename: | ectopia.zip | | A creeped out sewage plant where all hell has broken loose(cliche) note: This is also my first publicly released wad Play with gzdoom+"lights.wad" on 'doom'(intended) or 'standard' light settings... | Date: | 10/23/06 | | Size: | 696 KB | | Author: | Oculus Orbis |
The Horror Collection      | Filename: | eden.zip | | One level for boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. Some DEHACKED stuff is taken from talented mapper Erik Alm. This is only the first level in the planned series of horror maps. To be continued... To play... | Date: | 05/15/07 | | Size: | 1181 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
Eden Loss      | Filename: | edenloss.zip | | An 8 level wad, The last 4 are a HUB.... | Date: | 10/04/07 | | Size: | 1991 KB | | Author: | Aluqah |
Edgy       | Filename: | edgy.zip | | Mid-episode style map for Doom 2 which will require some strategy during certain fights.... | Date: | 05/24/10 | | Size: | 201 KB | | Author: | Mr. Chris |
Egregor1       | Filename: | egregor1.zip | | This is my first official Doom WAD release! Its a temple/mid-evil themed level with a unique concept (as far as I am aware) of a 2048 size, similar to 1024 size, only 4 times larger. The main reason I chose to do the 2048 theme was because all of the... | Date: | 10/29/12 | | Size: | 2260 KB | | Author: | Egregor (Eregore) |
UAC Earth Headquarters       | Filename: | ehq.zip | | of Level :Fairly cramped, "building" type level that's on the hard side. Ammo and health are pretty tight too. I didn't use any advanced port features or replace any graphics/music. Figured I'd better get the basics down first. HINT: You may have to ... | Date: | 04/11/06 | | Size: | 541 KB | | Author: | Checkmate |
Elegy for them Vigil      | Filename: | elegyftv.zip | | A sequel to my previous map Ode of Resurrection, Elegy is a nonlinear "tech base being turned into an outpost of hell"-themed map. Notes: 1) This is by design a dimly lit map, so either play it in a dark room to avoid backlightning on the monitor, ... | Date: | 05/03/07 | | Size: | 1387 KB | | Author: | Jodwin |
Epic Legendary Legends!       | Filename: | ellegd.zip | | Demons once again decided to kill earth and now you're trapped in this area that god knows what it is, so what can you do? Like any other stupid shitfest, kill kill kill like the madman you are! Can you survive the stupidity that crosses your path? L... | Date: | 04/23/12 | | Size: | 2628 KB | | Author: | Jack101 |
Elysion      | Filename: | elysion.zip | | This is a sort of speedmap I made to combat mapper's block. It had no time limit, but I kept moving a fairly quick pace.... | Date: | 12/15/09 | | Size: | 494 KB | | Author: | Death-Destiny |
Eternal Memories 1       | Filename: | em116.zip | | 17 small maps made from memory, based on areas from TeamTNT's Eternal Doom 3. Some stuff is intentionally different, while other stuff is an error in memory. Looking at the eternall maps in an editor or in-game wasn't allowed. I played eternall a lot... | Date: | 08/29/10 | | Size: | 927 KB | | Author: | TimeOfDeath (Chris Balch) |
Death of An Emo       | Filename: | emodeath.zip | | A short little movie where you choose how the emo kills himself. Just play the goddamn wad already.... | Date: | 11/17/06 | | Size: | 114 KB | | Author: | Wills |
The Sadistic Enclave      | Filename: | enclave.zip | | You awake to find yourself imprisoned within a fiendish metal contraption. Screams echo in the distance and blood decorates the walls: this must be Hell itself! It seems the denizens of Hell still won't relent in their efforts to destroy you. You wil... | Date: | 11/22/12 | | Size: | 137 KB | | Author: | Obsidian |
Enigma 13       | Filename: | enigma13.zip | | I hate joke wads, so I decided to make my own :D.... | Date: | 09/24/04 | | Size: | 1000 KB | | Author: | Lexus Alyus |
Entombed       | Filename: | entombed.zip | | Another one my maps that focus on a limited armory, this time you get nothing but a Rocket Launcher and a BFG, with the latter having only a few recharges scattered across the map and the former being still fairly limited. Grab three keys, drop the g... | Date: | 08/09/12 | | Size: | 227 KB | | Author: | XutaWoo |
Entrance      | Filename: | entrance.zip | | This wad contains the first (short) level of an 8 level iwad I'm working on. There is a hidden super shotgun and rocket launcher.... | Date: | 06/01/10 | | Size: | 27 KB | | Author: | Brandon Gray |
Hell Entrance      | Filename: | entry.zip | | A Hellish version of the Entryway for Doom2. A entrance into hell.... | Date: | 11/14/09 | | Size: | 119 KB | | Author: | Bejiitas_Wrath |
Ep1.zip       | Filename: | ep1.zip | | An e1m1 type map.... | Date: | 10/25/03 | | Size: | 172 KB | | Author: | Twiztid |
EPIC       | Filename: | epic.zip | | One level for any boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file epic.wad -complevel 9 (g)zdoom.exe -file epic.wad... | Date: | 10/10/07 | | Size: | 1312 KB | | Author: | Alexander "Eternal" S. (aka Deadall) |
Epicus Furor      | Filename: | epicus.zip | | An infernal/medieval map. You are a warrior, so prepare to fight a lot with swords. Its highly recomended to use keybord AND mouse.... | Date: | 10/09/10 | | Size: | 2428 KB | | Author: | Aluqah |
New Episode 6 - ZDaemon compatible version       | Filename: | episode6.zip | | In previous episode, you defeated Joker in his stronghold on Mars called Cruel. He was planning an invasion to earth. You got trapped in Cruel. Your main goal now is to find a way to escape. After 3 days of wandering, you receive radio transmission f... | Date: | 09/19/04 | | Size: | 1367 KB | | Author: | may NOT use these levels as a base to build additional |
Equinoxio      | Filename: | eqnoxio.zip | | (uploader's note: approximate translation of a quite bizarre spanish): Is a very strange map, the ambientation is very strange because it seems a canyon with some vegetation, and in this map appears a sort of evil castle guarded with a big wall. Anot... | Date: | 08/15/08 | | Size: | 341 KB | | Author: | Ivano Lich |
Equinox      | Filename: | equinox.zip | | 'Equinox' is a 13 level wad. I mainly did it for the new graphics, sound and music. Go nuts.... | Date: | 11/21/01 | | Size: | 2408 KB | | Author: | B.P.R.D |
Journey to Erebus      | Filename: | erebuus.zip | | 3 levels for Doom 2. Based on my old "bhouse" level, but heavily, heavily modified and split into 3 maps. Motivation: a facility hidden in a cavern has been conducting experiments in hell, and have found a legendary volcano called Erebus. Journey t... | Date: | 03/28/12 | | Size: | 555 KB | | Author: | EANB |
Earth's Fall      | Filename: | erthfall.zip | | It is done, after months of work, the best gameplay mod is completed, with such balance and interesting ideas, this is sure to make you drool at the quality of my work. This requires zdoom to play.... | Date: | 11/21/12 | | Size: | 19812 KB | | Author: | Joey |
Escape the Inferno       | Filename: | etf.zip | | Hell has successfully destroyed earth, however one marine has managed to survive and has awaken in hell itself, how will you destroy the evil and revert all of this destruction all by yourself? This requires skulltag to play.... | Date: | 09/09/12 | | Size: | 9565 KB | | Author: | Joey |
Ettin Etiquette      | Filename: | etinetiq.zip | | The last time you saw these Ettin creatures, they were slower and weaker. These two- headed monsters from the Hexen universe are now in Hell, and would you believe it... you're out of ammo! You may as well dump your weapons 'cause you won't find any ... | Date: | 12/25/00 | | Size: | 433 KB | | Author: | Sparky of KISS Software |
Eulogy 5 for BOOM      | Filename: | eul5boom.zip | | It's Eulogy 5, changed around a bit, and made specifically for TeamTNT's BOOM engine. I've recently been getting quite interested in the BOOM engine, and editing for it, so I figured I'd take a shot at it. Basicly I was too lazy to make an all new... | Date: | 08/10/98 | | Size: | 72 KB | | Author: | Cyberdemon (Mike Watson) |
Eulogy 8      | Filename: | eulogy8.zip | | Bigger then the other 7, and harder too I think. Also, this one is for Boom only. In other words, use Boom you nutjob!... | Date: | 09/06/98 | | Size: | 88 KB | | Author: | Cyberdemon (Mike Watson) |
Eulogy 9       | Filename: | eulogy9.zip | | This will be the final 'Eulogy' map. It's not a long one(should take 7-8 mins)but the ending is quite hard. Also, I've implimented a few more Boom features then I usually do(deep water w/color- map, currents, shadowcasting). See the tips for some mor... | Date: | 10/03/98 | | Size: | 80 KB | | Author: | Cyberdemon (Mike Watson) |
Evil Journey - Plan "A"       | Filename: | eviljpa.zip | | It“s a five map episode, that takes place on Earth. It mixes realistic and abstract mapping, and features new sounds, textures, enemies and stuff.... | Date: | 04/18/08 | | Size: | 5022 KB | | Author: | Arch |
Evil Eye      | Filename: | evil_eye.zip | | This is a puzzley map. Keep that in mind.... | Date: | 06/21/09 | | Size: | 224 KB | | Author: | Fatal |
Evil Hyrbrid      | Filename: | evlhybrd.zip | | Well I started off inspired by the 10sector.wad, but alas I ended up with about 80. Its a nicely detailed, mid-sized level that took almost a week to compose. You'll have to make good use of the pistol and chainsaw to get through with any life, I mad... | Date: | 11/24/00 | | Size: | 81 KB | | Author: | Cast Draling |
Exist       | Filename: | exist.zip | | Quake style map... | Date: | 12/16/06 | | Size: | 1885 KB | | Author: | th0r |
Extorta Montra v1      | Filename: | exmon_v1.zip | | A large and brutal phycotic map that verges on trolling. Be prepared to save and die a lot!... | Date: | 05/11/12 | | Size: | 1208 KB | | Author: | fiend-o-hell |
exodus      | Filename: | exodus.zip | | A story . . You and your squad are trapped in a base infested with zombies. Unfortunatley you are the only suvivor of your team. Your ordered to clear out the UAC base and while doing so seal off the portal between the base and the outside world. Fai... | Date: | 05/08/04 | | Size: | 205 KB | | Author: | hobomaster22 |
Exol Base       | Filename: | exolbase.zip | | My first map <3 I know it's quite far-fetched for a first map, but once I found out about Hexen scripting I... | Date: | 06/20/09 | | Size: | 2561 KB | | Author: | Nixot |
The Exterminator (Light version)       | Filename: | extermin.zip | | It's a cartoony, MSPAINT weapons mod for the latest version of ZDoom (2.1.7 as of this writing). This is supposed to be the remake of my EDGE weapons mod, Immoral Conduct: Lizard Edition (ICD-Lizard). There aren't as many weapons as ICD-Lizard but I'... | Date: | 04/01/07 | | Size: | 910 KB | | Author: | Cliff AKA Lizardcommando |
Extraction      | Filename: | extrac.zip | | Some Sewage Base I worked on ages ago but never got around to completely till the Comm project in 2 weeks started. This is the official version before Vegeta stripped it of it's "atmosphere".... | Date: | 04/04/07 | | Size: | 337 KB | | Author: | Michael "Bloodskull" Cole |
The Eye      | Filename: | eye.zip | | A fairly tough single map with a circular layout and moments of mild carnage... | Date: | 01/01/13 | | Size: | 923 KB | | Author: | mouldy |
The Facility.       | Filename: | facilty2.zip | | Requires Doom2 This wad is a huge nukage base. you must clean it out, kill the monsters, you know the rest...... | Date: | 11/14/09 | | Size: | 405 KB | | Author: | Bejiitas Wrath |
Walt's Anomaly      | Filename: | fail01.zip | | Just a "speedmap" of congest map01 and e1m8. This is my "first" attempt to gzdoom released here. This could not been the best wad ever, but oh damn, IS DOOM, the Ruby Gloom cat (registred laughs)! Enjoy. This wad comes out from a abandoned (?) dw p... | Date: | 01/28/10 | | Size: | 509 KB | | Author: | Walter "Daimon" Confalonieri |
Fallen - The Rising       | Filename: | fallenp1.zip | | A Tech/Earth based 11 Map WAD using many of the features of ZDoom. Such as,... | Date: | 05/16/09 | | Size: | 947 KB | | Author: | Nuke em |
Falstaff      | Filename: | falstaff.zip | | Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it well is the tricky part. Also, there's a ton of secrets.... | Date: | 01/29/10 | | Size: | 125 KB | | Author: | Chris Wright |
Fear of the Dark/Blood of the Earth      | Filename: | fandb.zip | | Two-pack of separate WADs entitled "Fear of the Dark" and "Blood of the Earth" respectively. These are the first two maps I've ever created - they may be included in a SomethingAwful community megawad in the future but I'm releasing them as stand-alo... | Date: | 01/16/11 | | Size: | 127 KB | | Author: | Encryptic |
Fatal Error Doom       | Filename: | fataldm.zip | | THE STORY OF FATAL ERROR DOOM The demons are trying to rip apart the universe again, so you have to fight them. But this time the demons have brought with them a secret weapon even they were too scared to use. They'll do anything they can to stop you... | Date: | 06/30/05 | | Size: | 87 KB | | Author: | B.P.R.D |
FBase 6: Remanasu      | Filename: | fbase6.zip | | I started this as a test map to learn to use Doom Builder. I think it turned out to be pretty cool :) NOTE: This is version 1.1 of the map. I fixed some bug where the player was able to get the blue key by running into the wall below it. Thanks to Sa... | Date: | 09/03/03 | | Size: | 133 KB | | Author: | Boris Iwanski |
From the Ashes of Fear      | Filename: | fear_ash.zip | | Map15 is a base-themed map, that gets progressively difficult. The map is somewhat non-linear in that it provides alternative paths, and involves back-tracking. Map31 is a castle-type map that brings the player back to areas visited earlier in the ma... | Date: | 12/18/07 | | Size: | 681 KB | | Author: | Rex Claussen |
Fear Island      | Filename: | fear_isl.zip | | You begin on the marbled rooftop of an island fortress. Work your way down two terraced levels, battling all your favorite foes. Note: although the chainsaw & berserk pack are sources of limitless entertainment, they usually serve a dual purpose, (i.... | Date: | 09/06/99 | | Size: | 74 KB | | Author: | Gurkha Boy |
Fear is the Key      | Filename: | fear_key.zip | | City-themed map, requiring any limit-removing source port. [Tested on ZDooM and jDooM.] Features some fairly intense battles and decent architecture. On Skill 4 you will want to conserve your ammo until you've built up your reserves.... | Date: | 07/06/05 | | Size: | 320 KB | | Author: | ReX Claussen |
February 14th Sucks       | Filename: | feb14sux.zip | | A random map I created in the space of Febrary 14th, one of my least favourite days of the year. The map itself is short, although challenging on Ultra-Violence. I tried to put more detail into this than the maps in Random SP as well.... | Date: | 02/14/10 | | Size: | 54 KB | | Author: | Cheetahmen |
Female Doom      | Filename: | female.zip | | THE HISTORY You are in a new world dominated by females. The... | Date: | 06/17/04 | | Size: | 7551 KB | | Author: | Daniel |
FERN      | Filename: | fern.zip | | A file that contains some new architecture designs, a lot of tricks, and a variety of elements. You should use some of the enhanced engines to play this WAD file.... | Date: | 06/11/01 | | Size: | 52 KB | | Author: | Javier Fernando Almenara Otoya. |
Feveswar       | Filename: | feveswar.zip | | This map places you in the middle of something you don't understand. And you don't want to understand it. Monsters are all around and your only hope is Feveswar, your creative alter-ego. And he comes to be very creative when he has to do with killing... | Date: | 06/23/04 | | Size: | 12 KB | | Author: | Kostas "Bad Sector" Michalopoulos |
FoH Fort 2012 Celebration      | Filename: | ffc2012.zip | | A speed mapped level created for DoomHero85's 2012 speed mapping event. Celebrate the birth of the year 2012 the like of which only FoH can offer!... | Date: | 01/09/12 | | Size: | 396 KB | | Author: | fiend-o-hell |
Cacodemon Squad: 3 Level Public Demo Update 2      | Filename: | fhissy.zip | | This is a Total Conversion that sponsors the Fre Hissy Campaign. Play it only if you support the Free Hissy Campaign..... Just Kidding!! Anyone can play it, but if Ling plays this wad, then he will get into Trouble!!! Play on easiest if you want to g... | Date: | 12/10/00 | | Size: | 3012 KB | | Author: | Sean Gauthier |
The Fireworks Factory      | Filename: | fireworx.zip | | It was just like last year's Fourth of July celebration. You were tagging along with your friends and fellow Americans, watching the fireworks go off in the distance, and downing enough bottles of beer to drown out your own blood. Suddenly, however, ... | Date: | 07/05/09 | | Size: | 187 KB | | Author: | Eric "The Green Herring" Baker |
FIRST SPAWN       | Filename: | first.zip | | "FIRST SPAWN" is my very first map. Don't go into it with high hopes, as the only thing unique about it is the 'Monochrome' flavour. This is all you need: doom2 -file first.wad... | Date: | 04/21/03 | | Size: | 88 KB | | Author: | Johnathan "Monochrome" Wilson |
Firestorm      | Filename: | firstorm.zip | | You start, barely armed, in the holding cell of a military base massively infiltrated by demons. You'll need to move fast and think even faster to make it out of there and onto the subway train leading out from the hellhole. Good luck.... | Date: | 11/18/10 | | Size: | 266 KB | | Author: | Varant Yessayan |
fizzb1.zip      | Filename: | fizzb1.zip | | ... | Date: | 09/05/99 | | Size: | 618 KB | | Author: | |
FLANAGAN       | Filename: | flanagan.zip | | This is a modified version of sloth map03. It's a circular, symmetrical spam arena thing - again. FLAN - AGAN. It's designed for jumping, rocket jumping, and freelook, but you can get to the exit without using those things. It's not designed for crou... | Date: | 10/11/08 | | Size: | 1334 KB | | Author: | TimeOfDeath (Chris Balch) |
Flay the Obscene - Compilation       | Filename: | flathobs.zip | | /story Screw the story! There initially was one, but it just wasn't very well thought out! So it's had its head cut off. These levels won't disappoint you! They're great looking, original and action packed with a wide variety of Doom 2's monsters a... | Date: | 11/03/02 | | Size: | 544 KB | | Author: | Christian N. Hansen aka c-cooper |
Floating Buildings v1.1       | Filename: | floatb.zip | | This was originally a contribution to the "Wad-in-a-Week" contest in 2000 at newdoom.com. Though, as they couldn't figure out, how to play this, they decided not to release it at all. Though, it can be solved as I tested it well with EDGE 1.24 and 1.... | Date: | 04/08/04 | | Size: | 112 KB | | Author: | LogicDeLuxe |
FOA.WAD      | Filename: | foa.zip | | You've come a long way in your search for vengeance. It seems the killing never ceases. Will you ever find peace? I think not... :) Besides, who wants to? This is to much fun! No keys... just kill. ------------------------------------------------... | Date: | 05/27/98 | | Size: | 81 KB | | Author: | Harq |
FOAII.WAD       | Filename: | foa2.zip | | Your out of the hospital, off the medication, and just bought a new shotgun. Now lets see if you know how to use the sucker... after all, its the only weapon, is it not? - No keys... just kill. - The computer stations work. - 1st use of (what I call)... | Date: | 08/25/98 | | Size: | 146 KB | | Author: | Harq |
| FOA3.WAD | Filename: | foa3.zip | | A rather large wad. No real theme. Your out of the hospital, off the medication, and just bought a new shotgun. Now lets see if you know how to use the sucker... after all, its the only weapon, is it not? - some detail - a few tight spots - weapons 5... | Date: | 11/13/98 | | Size: | 189 KB | | Author: | Harq |
FOA4.WAD       | Filename: | foa4.zip | | Welcome to Mortuary! - Your mission Jim, should you decide to accept it, clean out this place called Mortuary. - 1 key...and the JOY of the kill. - When a demon dies, where does the body end up? Mortuary, of course. Did you think they don't mourn? - ... | Date: | 12/18/98 | | Size: | 124 KB | | Author: | Harq |
FOA5.WAD       | Filename: | foa5.zip | | Boom, or another engine to prevent visiplane overflow.... | Date: | 06/17/99 | | Size: | 76 KB | | Author: | Harq |
FOA6.WAD       | Filename: | foa6.zip | | Just play the sucker...... | Date: | 06/17/99 | | Size: | 82 KB | | Author: | Harq |
Foghorn       | Filename: | foghorn.zip | | Hey Foghorn, the mission is simple. Get the hell out of this awful looking place. Or you'll be blown to a million Feathers. So anyway!, just go out and play this damn thing. Carefully pay attention to all the sounds, music, level design, it will cert... | Date: | 10/13/04 | | Size: | 4555 KB | | Author: | Paul Corfiatis |
The Following       | Filename: | follow.zip | | Well, this is my first "RELEASED" level, I've been making levels for a while, and this is my first release. I think it's quite good with a nice bit of difficulty (Unless you are a wuss that plays the game on easy :-D). It's got some okay architecture... | Date: | 06/14/01 | | Size: | 52 KB | | Author: | Nancy |
F O R C E K I N Z O L A 1      | Filename: | forcekz1.zip | | Designed for SINGLE PLAYER deep water and real 3D floors etc. Sort of a demo of my forthcoming TC megawad FORCE KINZOLA 3D which will hopefully have some new textures and sprites.... | Date: | 08/31/01 | | Size: | 170 KB | | Author: | ANDY MCKIE aka mystic |
Forlorn       | Filename: | forlorn.zip | | A map initially created for the Talosian Incident II project, and released as a demo for Torn's 2005 Doom Advent Calendar. Released independently to /idgames on 26 October 2006.... | Date: | 10/26/06 | | Size: | 398 KB | | Author: | Owen "Sarge Baldy" Lloyd |
Forseen (Alpha v0.1)      | Filename: | forseen.zip | | Just a test to see if this uploads correctly, and to see if you guys like what you see so far!... | Date: | 04/26/13 | | Size: | 27 KB | | Author: | Apen Sakazi |
Fortress of Madness      | Filename: | fort_mad.zip | | Hello there my fellow doomers! This is Ogre reporting in to introduce this NEW 3 level masterpiece. FORTRESS OF MADNESS! Story: Takes place 2 weeks after the end of Doom][, the Marine who saved Earth has recieved a report from the UAC that the demo... | Date: | 11/24/12 | | Size: | 491 KB | | Author: | Ogre |
Fantasy Of Shadowman Episode (FOSE)       | Filename: | fose.zip | | These six cards created from drawings Shadowman on the day of his birth. Initially I tried to convey as accurately as possible the balance with the drawings, but later decided to change for the sake of gameplay. The beginning of the story is simple: ... | Date: | 01/28/11 | | Size: | 371 KB | | Author: | Lainos [B0S] |
Fight On!: Fury Rising      | Filename: | fo_fr1_1.zip | | Backstory-Don't let nothing get in the way of achiving victory...not even that archvile that has chased you down into an infested remote base. Gather your wits marine, you have a long fight ahead of you! ---------------------------------- Info-Fury R... | Date: | 10/01/11 | | Size: | 1113 KB | | Author: | Paul "Fiend-o-Hell" Stasiuk |
Fras1L v10.0 Map 1: Turks Map 2: New Map 3: Brick Map 4: Biff! Kazam! Map 5: Brick II Map 6: Sky Map       | Filename: | fras1L.zip | | Collection of well-made levels by two people from 6/1998 on. Levels continue to be added. See end of text file.... | Date: | 03/02/02 | | Size: | 815 KB | | Author: | Maps 1,3,5,7,10,(12,14): "Paul O'Neill" Maps 2,4,6,9,11,(13,15): Jerry P. |
Tuning Contest#3 (aka Freakmapping)      | Filename: | freak3.zip | | This archive contains all maps, sent on competition which was on iddqd.ru in July, 2006. In brief, that contest`s essence was that a map, created by random level generator, should be upgraded to make something good-looking and something unusual, if t... | Date: | 08/23/08 | | Size: | 9704 KB | | Author: | Various |
Tuning Contest WAD       | Filename: | freak4.zip | | This is a compilation of all the contest wads which were sent to the contest held in iddqd.ru and doomworld.com. Read the rules_e.html To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file freak4.wad -c... | Date: | 10/21/07 | | Size: | 3788 KB | | Author: | Various |
Tuning Contest#5 (aka Freakmapping)      | Filename: | freak5.zip | | The archive contains the maps, sent on competition which was held in iddqd.ru on July, 7-24th, 2010. The idea of competition was that the map, created by the random map generator, is being improved and modified by each participant of competition unde... | Date: | 08/12/10 | | Size: | 46346 KB | | Author: | Archi, Beewen, DragonHunter, Guest, Nil, Shadowman, Slavius |
JarJar's Last Pinenapple Fritter       | Filename: | fritter.zip | | THE STORY OF JARJAR's LAST PINEAPPLE FRITTER- Once upon a night, JarJar was getting tucked in by his husband Tom Hanks. JarJar goes "Why those pineapple fritter's you made me was great!" "Oh thanks Jar!" says Hanks "Theres only one left, you can have... | Date: | 10/14/03 | | Size: | 440 KB | | Author: | B.P.R.D |
Frozen Time      | Filename: | frozent.zip | | You need an OpenGL port with support of ZDoom extended nodes, hi-res textures and tall patches. GLBoom-Plus with gamma 1 is recommended. Command line: glboom-plus FrozenT.wad -complevel 9 WARNING! You need a powerful computer to play this wad. ... | Date: | 11/29/12 | | Size: | 5182 KB | | Author: | Alexander "Eternal" S. |
Frozen Inferno       | Filename: | frzifrno.zip | | A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute speedmap I created in October; bugs are fixed, detail is added and gameplay is further balanced.... | Date: | 12/23/06 | | Size: | 187 KB | | Author: | Ryan "DomRem" Barreras |
Fiskmaps I Descend       | Filename: | fskmps01.zip | | [Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex] It's been over a week since the rest of your squad was separated from you on the mountain pass, which is now closed off due... | Date: | 10/05/09 | | Size: | 663 KB | | Author: | Elric "Darkhaven" Sullivan |
Frost Temple      | Filename: | ftemp.zip | | This is my second map to be released. I just wanted to play around with new textures and see what I could come up with. Hope this is better than my first map, "Imp-ire".... | Date: | 01/31/07 | | Size: | 640 KB | | Author: | Ryan Albright (High Flyin' Ryan) |
Firetop Mountain version 2       | Filename: | ftmtn_v2.zip | | The idea for the map is based off of those old Fighting Fantasy books where you used dice and a pencil. It gets its name from the first book, The Warlock of Firetop Mountain. Back in the mid to late 90s I sketched out the map as described in the book... | Date: | 03/27/13 | | Size: | 29198 KB | | Author: | glenzinho |
Firetop Mountain       | Filename: | ftopmtn.zip | | This is first new project in over 10 years. Actually started making this back in the 1997 before I took a "hiatus" so to speak. The idea for the map is based off of those old Fighting Fantasy books where you used dice and blah blah, particularly the ... | Date: | 05/04/12 | | Size: | 19278 KB | | Author: | glenzinho |
FYP       | Filename: | fyp.zip | | Made in a hatred feeling towards a certain person...... | Date: | 09/12/03 | | Size: | 1018 KB | | Author: | Jow |
After the eclipse      | Filename: | f_ate.zip | | A simple Boom wad. It's my first released work here, and even my first work with Boom. It has only 11 Maps, cause I don't have much time to make a full megawad. I don't know where did the name come from, It's just a name.... | Date: | 04/05/12 | | Size: | 2175 KB | | Author: | Daniel "FractalXX" Bettenbuk |
|