Title: |
DEATHTAG: Revolutionary Team play for Doom ][ |
Filename: |
deathmatch/deathtag/dethtag.zip |
Size: |
284.11 KB |
Date: |
08/05/95 |
Author: |
Talon & Aikman |
Description: |
Totally new team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points (score is tallied WITHIN the map), and once a team scores 5 points, you can exit or reset the level and start again.. perfect for matches of more than one game. |
Credits: |
Playtesters: Nileppez, Rabbitt, Core, Slippey, Asianpwr, Asiandud, Taz, Que All the guys at id for making this AWESOME game, even though we had to stretch the limits a bit. DWANGO, for providing the most awesome multi- player server ever! |
Base: |
Scratch |
Build time: |
1 week |
Editor(s) used: |
DEU for Doom ][ v 6.66, Edmap 1.31, Dmapedit 4.011 Paintshop Pro v 2.0, Aldus Photostyler, NWT 1.03 |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| 5 stars for concept, 3 stars for map | x |
View dethtag.txt
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