Title: Godless Tag A Berry Creek Software Production
Filename: deathmatch/deathtag/godltag.zip
Size: 52 KB
Date: 06/21/98
Author: Blain Newport
E-mail: brn@calweb.com
Description: DeathTag is an awesome concept. You work as a team to score points while still having an intense DeathMatch going. But no one made DeathTag levels for Old DM except for Judas 22, and in that level, all you had to do was make sure you always had the RL and the other team would never score. Hopefully, this level manages to combine the best of Old DM carnage and DeathTag playability. It's been beta tested a few times, but I would have liked more. At any rate, I still expect any of you DeathTag players still out there will find this a pretty intense level. If you're still in doubt, go to the web site above and check out the preview of this level to get a feel for the scoring procedure.
Credits: Id Software Ben Morris (DCK) Olivier Montanuy (DEUTEX) Robert Fenske Jr. (WARM) Talon and Aikman (DTag creators) Bob Boyer (DWELLER2.WAD) Marin Gazzari (KANDYx.WAD) Brian Vannatta (DANZIGx.WAD) Brian Weldon (DANZIGx.WAD) Chris Bilski (For the basic scoring pod design) Bill McClendon (Blain's DM Guru) Wayne Hart (Beta Testing) Shawn Riggins (Not Enough Beta Testing :)
Base: New level from scratch. As mentioned before, the scoring pods are basically identical to those in Chris' aborted DeathTag level.
Build time:
Editor(s) used: DCK 2.2 (still the best) DEUTEX (also still the best) WARM, Win95 PaintBrush, and NeoPaint (UR)
Bugs: E1M1 slime bug Any others that slipped through should be reported immediately.
Rating:
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