Title: ULTIMATE DEATHTAG - More Revolutionary Team Play for Doom ][
Filename: deathmatch/deathtag/u_dtag.zip
Size: 281 KB
Date: 08/13/95
Author: Talon & Aikman
E-mail: CEWessel@aol.com
Description: Totally new team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points (score is tallied WITHIN the map), and once a team scores 5 points, you will then have access to the final point (The Flag). READ RULES.TXT for a clear understanding of how to play this level. Also, watch the built-in DEMO for a great presentation!
Credits: John Romero for all his ideas on improving the play from the original wad.

Thanks to all the playtesters (DWANGO usernames):

Core, Natas, Nileppez, Romero, Que, Will, Rabbitt, Slippey

All the guys at id for making this AWESOME game, even though we had to stretch the limits a bit. DWANGO, for providing the most awesome multi- player server ever!
Base: Scratch
Build time: 2 weeks
Editor(s) used: DETH v2.5, Edmap v1.31, Dmapedit v4.011, BSP v1.2x Paintshop Pro v2.0, Aldus Photostyler, NWT v1.03
Bugs: None
Rating: (3 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This was my favorite team map to play in doom2 back in the day. Such epic games playing this 2v2 at lan parties with friends.x

View u_dtag.txt
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