Title: |
Bloodkey |
Filename: |
levels/doom/a-c/bloodkey.zip |
Size: |
11.84 KB |
Date: |
11/21/04 |
Author: |
Mark Marusak |
Description: |
New design, great space, full of ammo and many monsters. Yes it's difficult but not impossible. Feedback would be appreciated. |
Credits: |
My son Matt,AKA Laser who was my beta tester |
Base: |
New from scratch |
Build time: |
Couple of Saturdays |
Editor(s) used: |
The Real Thing |
Bugs: |
None |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| It could be worse. | x | |
Anonymous
| Worthless map. It's buggy, its texturing is random, and the progression is completely retarded (you get teleported without any notice several times). It's not nearly as hard as the author made it out to be, either; in fact, you're quite comfortable in your painful run through these poorly designed sectors, with all the ammo provided. --0/5 | x |
View bloodkey.txt
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