Title: My second level : it's a short one but a good one.
Filename: levels/doom/d-f/dmlamou2.zip
Size: 57.95 KB
Date: 08/02/05
Author: François LAMOUREUX
Description: It's my second level. It's a small one very well designed and plenty of new ideas, as you'll se by yourself. I specialy made it for you enjoy !
Credits: Thanks to Raphaël Quinet for his fabulous DEU, to Colin Reed for his good and fast rebuilting BSP and to Per Allansson for his very speedy GO32.
Base: New level from scratch
Build time: 50 hours (my last one which is a big one took me more of 600 hours : look for it : 'DMLAMOU1.WAD'.
Editor(s) used: DEU 5.2 with GO32 to increase speed and memory, BSP 1.1x, and nodes-ssectors rebuilt with DOOMCAD.
Bugs: Yes there are some bugs but i don't know where they come from.
Rating: (6 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Doomkid
This is waay ahead of it's time. Nice use of stock textures, cool little forklift in the crate room, just could use more shells. But this has a lot of attention to detail, more so than 99% of stuff from 1994. Honestly - do you know how hard those old editors were to use? Nearly impossible. An earned 5/5.x
Anonymous
This is dated October 1994. Based on the name alone I was expecting it to be awful, but it's not bad. It's an understandably oldschool mountain techbase, with a decent monster count. Suffers from a shortage of shotgun ammo, which means you'll have to pistol a bunch of demons at the start; the emphasis on tediously shooting lines of baddies becomes, well, tedious. There's a clever idea with a reflected beam of light - it points out a secret - that I haven't seen elsewhere.x
Anonymous
Good one.x
Anonymous
Tableau original jouable avec ZDoomGl Manque juste des mini touche d'alignement texture. 3/5 - Eye's x

View dmlamou2.txt
This page was created in 0.00176 seconds