Title: PHOBOS1.WAD
Filename: levels/doom/d-f/dmphob.zip
Size: 87.4 KB
Date: 08/22/05
Author: James Jordan
Description: Your on vacation on Antares 3, sitting by the pool drinking Martian beer and watching the latest in scratch and sniff holoporn from Earth. A bellboy walks over and hands you a phone. It's Central Command. It seems the UAC boys at the Phobos1 research lab have been screwing around again and now they have a situation their security forces can't handle.

The last report received from the facility indicated that the base had been overrun and that the enemy had begun to make "modifications". A UAC strike team which had been sent in have not been heard from since they landed.

Your Orders: Proceed immediately to Phobos... Rendevous with your team in orbit....

Your Mission: Regain control of Phobos1 at all costs....

Everything was normal as you boarded the drop- ship. Reentry went smoothly and you were cruising 30,000 feet above the surface of Phobos, heading for the base. Your buddy nudges you and asks you to jerk his finger. You're just about to oblige when suddenly the ship lurches. An explosion, screams, then the lights go out....

You wake up in a pile of smoking debris. You're glad to be alive. Unfortunately, your buddies haven't been so lucky. You see the lights of Phobos1 in the distance.

It's all up to you now....
Credits:
Base: New from scratch
Build time: 80+ hours, including learning to use DEU
Editor(s) used: DEU 5.21gcc, BSP11X, REJECT
Bugs: none
Rating: (7 votes)
Download here

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Reviews:
Anonymous
lol, holoporn. But anyway, average map.x
Anonymous
just pure DOOM fun. enjoyable to explore, with lots of interconnected rooms. a true old-school romp. 4/5 NTx
Anonymous
Grand tableau que j'ai passe an 7 vie a fast UV 100% kills. Aurait pu avoir 1 pts de plus pour meilleur ajansement de texture. - 3/5 - Eye'sx
Anonymous
I'm sorry, I don't know what enthralled the other reviewers so. This is a poorly done map, with drab dark corridors, pointless rooms and fights, random texturing (not everywhere, some areas do look nice), and a highly confusing progression. The area at the end (behind the red key door) is okay, if a bit nasty, and there are a few good sections, but it's not enough to save this one from the pits of mediocrity. --2/5x
Anonymous
A nice large and kick ass map :). I like it. - High Flyin' Ryanx
Anonymous
This is definitely one of the finest examples why old != crap. Great gameplay and quite a few attempts at what could be considered 'detail'. Lots of fun. 4/5 - Belialx
Anonymous
A good and quite large map. Fun to play (UV and no saving recommended), and some care is needed towards the end.x

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