Title: |
TONY3.WAD |
Filename: |
levels/doom/d-f/dmtony.zip |
Size: |
47.94 KB |
Date: |
05/12/06 |
Author: |
Unknown |
Description: |
A tricky level. |
Credits: |
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Base: |
New from scratch |
Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Amateur night, with all the usual mistakes. Missing textures, zero texture alignment, rapid theme switches (most of it is comprised of ugly marble corridors), unmarked doors, stuck monsters... Exit is unmarked, a random switch. Secret sectors are random doorways. There's one decent attempt at a staged fight (in a section of the map you don't have to visit) and the hellish "cavern" section was okay. I could swear I've seen a slightly different version of this map before. --1/5 | x | |
Anonymous
| Good: Actually a bit challenging; fairly nonlinear, with several opportunities for exploration. Bad: Visually very amateurish; dark/strobe sections are very hard to see; too many stairs. Overall: An amateurish, absolutely terrible-looking effort, but I honestly had some fun playing it. 2/5 -VV | x |
View dmtony.txt
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