Title: Cadaveric Incubator of Endoparasites (Cadaver for short)
Filename: levels/doom2/Ports/a-c/cadaver.zip
Size: 442.62 KB
Date: 03/22/13
Author: Obsidian
Description: This map originally started as an outlet for my flesh texture fetish: I always felt that the flesh textures were a bit underused in this day and age, so I decided to go a bit overboard. About partway through I decided to throw a DeHackEd patch in to spice things up: it doesn't change things too much, but keep on your toes. :-)

The map occupies the MAP01 slot and has an infested nukage compound theme. There's new textures, music, and of course the DeHackEd patch. Enjoy!

Oh, and Cadaveric Incubator of Endoparasites is the name of one of my favourite, songs, in case you were wondering. =D
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for Whacked2
Base: New from scratch
Build time: A month or two? I didn't keep track. :D
Editor(s) used: Doom Builder 2, SLADE3, WhackEd2, EnDoomer
Bugs: There might be the savegame bug in vanilla, but it hasn't been tested.
Rating: (14 votes)
Download here

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Reviews:
playerlin
This level is really interesting, ammo balance is good enough(just the beginning part would be lack of ammo if not careful) but lack of health kits would be problem in UV, atmosphere just nice, weird unaligned textures and confusing switches hunt just a little ruined this level but overall I found it still plays well and fun. 4/5 -playerlinx
Anonymous
" it doesn't change things too much, but keep on your toes. :-)" 0 stars for thatx
Anonymous
I saw the monster count of 68 and laughed. Then got my ass handed to me. This level is a real genital grinder. 5!x
AtTheGates
bonus points for the carcass reference and the flesh theme, but the ammo / weapon balance as well as the convoluted, if not downright bad layout of important areas + some hard to figure out triggers (as well as some rather random misaligned textures) make this more of a chore for me. couldn't finish it without idclip.x
Anonymous
Very nice map design, and good usage of lighting. Monster placement was very good, and for once, in a long time, Revenants actually became a real challenge. Overall, the music fit, the atmosphere was great, challenge was fair on UV, and the inclusion of a Heresy Lord instantly gains my vote for an awesome map. Also, nice inclusion from being able to gib corpses! 5/5 - K12machinimax
Anonymous
Nice work.x
mrthejoshmon
this is good, i also feel like I am playing doom 3 with all this demonic flesh everywhere! 5*x

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