This is a remake of the first dungeon in the game "The Legend of Zelda: Ocarina of Time" for the N64.
I had Zelda playing on an emulator on a laptop while I built the map on a desktop computer. I used the in-game map and a ruler to figure out the general size and shape of each room, though there are some differences in appearance. The biggest difference is in monster placement - the remake being more action oriented. Some parts might not be very fair on a first play-through.
Designed for jumping and freelook (jumping is required to beat the map).
Credits:
id Software - Nintendo - Authors of the original Deku Tree and music from Zelda - Authors of the programs and midis I used - gggmork and Jodwin for bug reports