Title: |
Heart (v1.17.3b) |
Filename: |
levels/doom2/Ports/g-i/heart.zip |
Size: |
340.73 KB |
Date: |
10/23/03 |
Author: |
Kara "Nanami" Rader |
Description: |
Heart is the third level in the Grind series, following Grind2 and Dream. This level took a lot of time to complete, especially some of the detailing. It took forever to get the ammo/health balance right but I've beaten it a few times now and my testers inform me it's not impossible. The level was up to 15,000 SideDefs before I packed them (13,420 SideDefs packed), making this my largest level even though it's a fairly small map. |
Credits: |
myk, SargeBaldy, pritch, Assmaster, ellmo |
Base: |
Scratch. |
Build time: |
I forget. |
Editor(s) used: |
Registered DeePsea |
Bugs: |
None. |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Never_Again
| A random collection of buildings in a courtyard. Tons of detail, zero flow. Looks nice, confusing to play. Not mentioned in the TXT nor the reviews: the switches that open the exit are Boom specials, so if you try this in prBoom-plus with -complevel 2 like I did you'll get stuck. 3/5 | x | |
Anonymous
| It isn't that hard of a level. It is a good level and is pretty fun to play. Nice job man. 4/20/07 | x | |
Anonymous
| Needs more detail. -Csonicgo | x |
View heart.txt
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