Title: MAYhem 2013
Filename: levels/doom2/Ports/m-o/mayhem13.zip
Size: 5.11 MB
Date: 03/10/14
Author: A buncha schmucks
Description: In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the limitation of using only 2 monster types per map. Also we beat our previous streak of procrastination by 4 months! Count 'em.

Le Maplist!

01 - Unit 731 By Magnusblitz

02 - From the Sky By Scypek2

03 - Shooting with Imps By Joe-ilya

04 - Orange Night By Katamori

05 - Eternity's Hatred By Obsidian

06 - Pool of the Spiders By Walter Confalonieri

07 - Casing Lake By ArmouredBlood

08 - The Demon Rush By Melon

09 - Leviathan By Dobu Gabu Maru

10 - Onyx By Ribbiks

11 - The Stone Spinneret By Dobu Gabu Maru
Credits: Essel for the rather excellent CC4 texture wad Melon for compiling the wad Obsidian for making the CWILV## graphics, the DeHackEd patch and this sexy textfile All the playtesters for, err, playtesting
Base: New from scratch
Build time: All maps were made in the space of one month
Editor(s) used: Doombuilder 2, SLADE3, WhackEd2
Bugs: MAP05 uses ghost monsters: make sure you check compatibility flags Minor slime trails and flat bleeding on MAP11
Rating: (16 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
maybe too hardx
Anonymous
Try playing wads without Brutal Doom. Trust me. You'll live. That or just stop playing Doom if you can't even bring yourself to try vanilla or at least a different gameplay mod. In any event, I really liked this set of maps and found the second half of the mapset to be the most fun, though that could be because I love slaughterWAD's. Melon's map in particular was entertaining. Five Stars from me.x
Anonymous
Played this with Brutal Doom Sperglord edition. Interestin WAD but too much switch pulling, not heavy enough on the good gameplay department. I gave up after Orange Night. - The big Robbx
Anonymous
a strange wad - in a good wayx
xnv
Outstanding set of maps with: beautiful design (mostly); nice and clever ideas; fun gameplay. Only two major complaints is about MAP10 which is impossible and pushed me to using godmode. Maybe I missed something but you couldn't move because of overwhelming number of monsters. WAD is rather short and will take 2 hours to complete but is totally worth it. Damn you, 512 char limit. 5/5.x

View mayhem13.txt
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