Title: |
Wasted 1: Industrial Zone |
Filename: |
levels/doom2/Ports/m-o/nb_wst01.zip |
Size: |
99.52 KB |
Date: |
01/05/03 |
Author: |
Nick Baker |
Description: |
The first in an occassional series of small but tough-ish levels.
You've just entered a long abandoned industrial facility that's recently been taken over by the hellspawn. Your mission? Survive.
This is the second release of this level, with additional detail and improved gameplay - now there are actually more enemies on harder skills!
While the first release ran with doom2.exe, this version will most likely cause HOM and VPO without a limit removing port. |
Credits: |
Pablo Dicter - I was inspired by a couple of his levels.
Brad Spencer - Ditto
Fredrik Johansson, Erik Alm, GooberMan and Maonth for suggestions for the first release :)
Scientist, Biffy, Archvile46, Black Void, DOOM Anomaly and Torn for playtesting the second release.
Mark Klem for the music.
The author of cupcake.wad for the 'fixed' SUPPORT2 and DOORSTOP textures. |
Base: |
All new level from scratch |
Build time: |
7 hours first release, +5 hours second release. |
Editor(s) used: |
WinTex v4.7 Deepsea v11.03 |
Bugs: |
None |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Short, sweet and tough on UV -FAST. 4/5 | x | |
Anonymous
| This is dated January 2003. You fight 52 monsters in a compact techbase with slime leaking in. The design is detailed in an simple, pre-modern style. The difficulty is fairly mild provided that you go right initially rather than left; despite being essentially four rooms and some corridors it has space for three setpiece battles, and it's good modest fun, and would make for a handy Map01. | x | |
Anonymous
| Fun, but when you meet the demons after the cacos you sure will need a berserk. | x | |
Anonymous
| A very nice tiny map that I found quite difficult. A cool level that I would suggest downloading now. 5/27/07 | x |
View nb_wst01.txt
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